# DreamyLab30/Filmimic > Real-time film emulation plugin for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets. - Magnitude: 2.8 out of 10 — Early signal - Stars: 146 total · +0 stars measured 2026-10-28, 17:28–19:45 UTC, ≈ 2 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · License: GPL-2.0 · Created: 2026-10-22 · Last push: 2026-10-22 - GitHub: https://github.com/DreamyLab30/Filmimic · Page: https://gitnova.dev/en/r/DreamyLab30/Filmimic ## Useful for - Add FilmimicActor to a level and pick a cinematic preset for the scene - Tune grain, halation and vignette for a specific shot via Blueprint - Save a custom film look preset under /Game/FilmimicPresets ## Why it’s here - Star-counter measurements on 2026-10-28 (UTC), 17:28–19:45: 146 → 146 stars (+0). This is the change over that interval. - Estimated end-of-day forecast: about +2 stars, using observed gains and the previous day. - The repository is 6 days old and already has 146 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #147. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 0 - Issues and pull requests: 0 - Watchers: 0 - Average over the last week: 14 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 0 ## Stars per day, last 7 days (oldest → newest, today is partial) 2026-10-22 … 2026-10-28: 0, 0, 0, 21, 20, 53, 0 ## Spotted in now - Top new repositories this week: #147 ## More in this category 1. **seedds/nxnative** — 6.9 · Breakout · Games & graphics · Objective-C · +1,084 stars measured 2026-10-28, 00:02–19:42 UTC, ≈ 1,314 by evening A tool that turns a folder of your own Nintendo Switch NSP files into an unsigned IPA for iPhone, iPad and Mac. Games run natively on the Apple chip, not emulated: the game's code executes directly and NVN graphics are rebuilt on Metal. Full card: https://gitnova.dev/en/r/seedds/nxnative.md 2. **horizon-rust/horizon** — 6.6 · Breakout · Games & graphics · Rust · +648 stars measured 2026-10-28, 00:02–19:42 UTC, ≈ 774 by evening A from-scratch Rust reimplementation of Minecraft: Java Edition that loads vanilla worlds and is validated against the original through 281 differential test harnesses. It also exposes a CLI and MCP interface so scripts and AI agents can… Full card: https://gitnova.dev/en/r/horizon-rust/horizon.md 3. **patch-gg/anymove** — 6.1 · Early signal · Games & graphics · Python · +155 stars measured 2026-10-28, 00:02–19:42 UTC, ≈ 188 by evening Turns one AI-generated video of a creature into a rigged 3D animation: a DINOv2 joint reader finds joints in two camera views, the rig is fitted frame by frame, and a GLB is exported. Full card: https://gitnova.dev/en/r/patch-gg/anymove.md 4. **BufferPenguin/DLSS-5-Anywhere** — 5.6 · Early signal · Games & graphics · +0 stars measured 2026-10-28, 00:09–19:42 UTC, ≈ 4 by evening Utility for installing and managing DLSS 5 mods in games on NVIDIA, AMD and Intel GPUs, automatically swapping DLL files to boost FPS. Full card: https://gitnova.dev/en/r/BufferPenguin/DLSS-5-Anywhere.md 5. **NotRexed/SkyboundTotk** — 5.6 · Early signal · Games & graphics · C++ · +143 stars measured 2026-10-28, 10:40–19:53 UTC, ≈ 169 by evening An experimental Windows x64 static recompilation project for The Legend of Zelda: Tears of the Kingdom (base version 1.0.0): AArch64 game code is translated to C and built into a native executable with a WebGPU renderer. Requires your own… Full card: https://gitnova.dev/en/r/NotRexed/SkyboundTotk.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-28 19:54 UTC, updated every 30 minutes.