# Hugo-Dz/spritefusion-sprite-normals > A Rust tool that generates normal maps from pixel art sprites, sprite sheets, and animations, available as a CLI and a WebAssembly library. It enables dynamic lighting on 2D sprites for 2.5D games. - Magnitude: 4.7 out of 10 — Early signal - Stars: 113 total · +6 stars measured 2026-10-20, 10:12–12:25 UTC, ≈ 31 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: Rust · License: MIT · Created: 2026-10-19 · Last push: 2026-10-20 - GitHub: https://github.com/Hugo-Dz/spritefusion-sprite-normals · Homepage: https://www.spritefusion.com/sprite-normals · Page: https://gitnova.dev/en/r/Hugo-Dz/spritefusion-sprite-normals ## Useful for - Generate a normal map for a single PNG sprite via the CLI - Batch-process a folder of sprites into a separate output directory - Produce a normal-map atlas and frame metadata from a GIF animation ## Why it’s here - Star-counter measurements on 2026-10-20 (UTC), 10:12–12:25: 107 → 113 stars (+6). This is the change over that interval. - Estimated end-of-day forecast: about +31 stars, using observed gains and the previous day. - The repository is 1 day old and already has 113 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #190. - About 7 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 5 - Issues and pull requests: 0 - Watchers: 0 - Average over the last week: 64 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 2 ## Stars per day, last 2 days (oldest → newest, today is partial) 2026-10-19 … 2026-10-20: 98, 6 ## Spotted in now - Top new repositories this week: #190 ## More in this category 1. **ly05010419/MacNativeGames** — 8.1 · Breakout · Games & graphics · C · +670 stars measured 2026-10-20, 00:22–12:24 UTC, ≈ 1,205 by evening A script that builds a native macOS app from your own copy of The Legend of Zelda: Tears of the Kingdom (XCI/NSP) for Apple silicon: the game's ARM64 code runs directly, graphics rebuilt on Metal 4. Full card: https://gitnova.dev/en/r/ly05010419/MacNativeGames.md 2. **seedds/nxnative** — 6.4 · Early signal · Games & graphics · C · +98 stars measured 2026-10-20, 00:22–12:24 UTC, ≈ 211 by evening A tool that turns a folder of your own Nintendo Switch NSP files into an unsigned IPA for iPhone, iPad and Mac. Games run natively on the Apple chip, not emulated: the game's code executes directly and NVN graphics are rebuilt on Metal. Full card: https://gitnova.dev/en/r/seedds/nxnative.md 3. **tangency-labs/solidcraft** — 6.1 · Breakout · Games & graphics · Rust · +596 stars measured 2026-10-20, 00:22–12:24 UTC, ≈ 1,223 by evening An open-source parametric 3D CAD written in pure Rust, a clean-room reimplementation of Autodesk Fusion 360, with sketch constraints, a feature timeline, and export to STEP/IGES/STL. Runs as a desktop app, in the browser, or headless via… Full card: https://gitnova.dev/en/r/tangency-labs/solidcraft.md 4. **c22dev/mush8** — 5.9 · Early signal · Games & graphics · Rust · +139 stars measured 2026-10-20, 00:23–12:24 UTC, ≈ 236 by evening Mush8 is a Mach-O port of Mario Kart 8 Deluxe for Apple Silicon macOS and iOS. It rewrites Switch-only instructions with nxpatch and uses nxhost to emulate Horizon OS and translate NVN to Metal, requiring your own game dump. Full card: https://gitnova.dev/en/r/c22dev/mush8.md 5. **ip-please/ip-please.github.io** — 5.9 · Early signal · Games & graphics · JavaScript · +54 stars measured 2026-10-20, 00:23–12:24 UTC, ≈ 115 by evening A pixel-art game in the style of Papers, Please: you play as border officer Claude, checking travelers' documents to catch those pretending to be American. Six days of story, two endings, about 30 minutes of play. Full card: https://gitnova.dev/en/r/ip-please/ip-please.github.io.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-20 12:38 UTC, updated every 30 minutes.