# Jared-woodruff/OMF-2097-Remastered > A remaster of the 1994 DOS fighting classic One Must Fall 2097, rebuilt in TypeScript and WebGL2: it plays the original game files and adds HD artwork, widescreen arenas, modes, replays and mods. Free for Windows, macOS, Linux and the browser. - Magnitude: 2.5 out of 10 — Steady - Stars: 33 total · +12 stars measured 2026-10-24, 14:33–18:44 UTC, ≈ 15 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: TypeScript · Created: 2026-09-27 · Last push: 2026-10-21 - GitHub: https://github.com/Jared-woodruff/OMF-2097-Remastered · Homepage: https://jared-woodruff.github.io/OMF-2097-Remastered/ · Page: https://gitnova.dev/en/r/Jared-woodruff/OMF-2097-Remastered ## Useful for - Play the original 1994 game in a browser with no install - Switch between classic and HD graphics with F2 mid-fight - Build a custom robot and mod in OMF Studio ## Why it’s here - Star-counter measurements on 2026-10-24 (UTC), 14:33–18:44: 21 → 33 stars (+12). This is the change over that interval. - Estimated end-of-day forecast: about +15 stars, using observed gains and the previous day. - The repository is 27 days old and already has 33 stars. - Hacker News: “One Must Fall 2097 Remastered” — 42 points, 5 h ago. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 3 - Issues and pull requests: 8 - Watchers: 0 - Average over the last week: 2 per day - Usual pace: 0 per day - Stars in the last hour (measured): 1 - Latest release: v0.4.0 (2026-10-15) ## Stars per day, last 28 days (oldest → newest, today is partial) 2026-09-27 … 2026-10-24: 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 3, 0, 0, 0, 0, 0, 12 ## Hacker News - One Must Fall 2097 Remastered — 42 points, 28 comments: https://news.ycombinator.com/item?id=50221179 ## Spotted in now - Spotted on Hacker News ## More in this category 1. **wesbos/3d-model-anything** — 7.5 · Breakout · Games & graphics · Swift · +474 stars measured 2026-10-24, 00:03–18:40 UTC, ≈ 604 by evening A toolkit with an iPhone app that captures rooms via LiDAR and photos, a Three.js viewer, and the scan-to-threejs agent skill for iteratively reconstructing editable 3D room scenes. Full card: https://gitnova.dev/en/r/wesbos/3d-model-anything.md 2. **Revivedx/SavageWindRecomp** — 6.3 · Early signal · Games & graphics · C · +130 stars measured 2026-10-24, 00:03–18:40 UTC, ≈ 176 by evening Static recompilation of The Legend of Zelda: Breath of the Wild (Switch v1.8.2) into a native Windows/Linux application, requiring the user's own game dump. It aims to provide a PC version with graphics options, mods, and keyboard/mouse… Full card: https://gitnova.dev/en/r/Revivedx/SavageWindRecomp.md 3. **Meloong-Git/PCL** — 6.2 · Breakout · Games & graphics · Visual Basic .NET · +160 stars measured 2026-10-24, 00:03–18:41 UTC, ≈ 206 by evening Plain Craft Launcher (PCL) is an open-source Minecraft launcher for Windows written in Visual Basic .NET: launching the game, downloading versions and mods, with built-in help. Sources are synced with each release. Full card: https://gitnova.dev/en/r/Meloong-Git/PCL.md 4. **ly05010419/MacNativeGames** — 6.0 · Cooling · Games & graphics · C · +278 stars measured 2026-10-24, 00:03–18:41 UTC, ≈ 356 by evening A script that builds a native macOS app from your own copy of The Legend of Zelda: Tears of the Kingdom (XCI/NSP) for Apple silicon: the game's ARM64 code runs directly, graphics rebuilt on Metal 4. Full card: https://gitnova.dev/en/r/ly05010419/MacNativeGames.md 5. **mrdoob/slop-newyork** — 6.0 · Early signal · Games & graphics · JavaScript · +79 stars measured 2026-10-24, 00:03–18:41 UTC, ≈ 101 by evening A New York City simulation built with three.js, WebGPURenderer and TSL: explore Manhattan on foot, by car, by bicycle or by helicopter. Open code meant for forking and experiments. Full card: https://gitnova.dev/en/r/mrdoob/slop-newyork.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-24 18:51 UTC, updated every 30 minutes.