# K0NL/B2recomp > Unofficial static recompilation of Bayonetta 2 (Switch) for Windows: translates the game's AArch64 code to C on your own PC from your own dump and runs it natively via a reimplemented system layer and NVN on Vulkan. - Magnitude: 4.0 out of 10 — Early signal - Stars: 116 total · +5 stars measured 2026-10-19, 00:06–01:30 UTC, ≈ 50 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C · License: GPL-3.0 · Created: 2026-10-17 · Last push: 2026-10-18 - GitHub: https://github.com/K0NL/B2recomp · Page: https://gitnova.dev/en/r/K0NL/B2recomp ## Useful for - Build a native Windows version of the game from your own dump via the builder package - Run the game with a controller and tune resolution, aspect ratio and frame rate - Check build stability with the scripted test run scripts/bench.py ## Why it’s here - Star-counter measurements on 2026-10-19 (UTC), 00:06–01:30: 111 → 116 stars (+5). This is the change over that interval. - Estimated end-of-day forecast: about +49 stars, using observed gains and the previous day. - The repository is 2 days old and already has 116 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #149. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 2 - Issues and pull requests: 11 - Watchers: 5 - Average over the last week: 55 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 4 - Latest release: v0.2.3 (2026-10-18) ## Stars per day, last 3 days (oldest → newest, today is partial) 2026-10-17 … 2026-10-19: 70, 46, 5 ## Spotted in now - Top new repositories this week: #149 ## Similar by description 1. **peiikai/LASRecomp** — 3.5 · Early signal · Games & graphics · C · +5 stars measured 2026-10-19, 00:07–01:30 UTC, ≈ 63 by evening A static recompilation of The Legend of Zelda: Link's Awakening (Switch, 2019) into a native Windows, macOS and Linux application with an unlocked aspect ratio and a built-in randomizer. Requires your own legally dumped copy of the game… Full card: https://gitnova.dev/en/r/peiikai/LASRecomp.md 2. **lesca-191204/killzone-shadowfall-pc** — 3.9 · Early signal · Games & graphics · C++ · +1 star measured 2026-10-19, 00:06–01:30 UTC, ≈ 55 by evening Native Windows port of Killzone Shadow Fall from PS4: the game's code runs on the CPU while graphics are translated to Vulkan in real time. Requires your own dumped copy of CUSA00190 version 01.81. Full card: https://gitnova.dev/en/r/lesca-191204/killzone-shadowfall-pc.md 3. **Denkishi/ssbu-recomp** — 2.2 · Early signal · Games & graphics · C · +0 stars measured 2026-10-19, 00:09–01:32 UTC, ≈ 16 by evening Static recompilation of Super Smash Bros. Ultimate 13.0.4 into a native Windows x64 program: tools and runtime only, no emulator, requires your own game dump. Full card: https://gitnova.dev/en/r/Denkishi/ssbu-recomp.md 4. **TekRantGaming/king-kong-recompiled** — 0.9 · Steady · Games & graphics · C++ · +0 stars measured 2026-10-19, 00:13–01:37 UTC, ≈ 3 by evening Native PC port of Peter Jackson's King Kong from Xbox 360, produced by statically recompiling the game code with the ReXGlue SDK. Game files are not included — you need your own disc image. Full card: https://gitnova.dev/en/r/TekRantGaming/king-kong-recompiled.md 5. **Apolinario-coder/SkyRecomp** — 3.6 · Early signal · Games & graphics · C · +1 star measured 2026-10-19, 00:06–01:30 UTC, ≈ 30 by evening A native cross-platform runtime that runs The Legend of Zelda: Skyward Sword HD on PC via static AArch64-to-C recompilation instead of emulation. Requires your own legally obtained v1.0.0 game files. Full card: https://gitnova.dev/en/r/Apolinario-coder/SkyRecomp.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-19 01:39 UTC, updated every 30 minutes.