# LTSharpe/OblivionRemasteredPerformanceFix > Performance mod for The Elder Scrolls IV: Oblivion Remastered (UE5): higher fps in towns, fewer travel hitches and faster menus, with no visual changes. - Magnitude: 4.3 out of 10 — Early signal - Stars: 124 total · +17 stars measured 2026-10-18, 15:11–17:15 UTC, ≈ 26 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · License: MIT · Created: 2026-10-17 · Last push: 2026-10-17 - GitHub: https://github.com/LTSharpe/OblivionRemasteredPerformanceFix · Page: https://gitnova.dev/en/r/LTSharpe/OblivionRemasteredPerformanceFix ## Useful for - Install the fix to raise fps in towns and crowds on your PC - Run the built-in benchmark to compare fps and hitches before and after the fix - Speed up opening the menu and inventory in the game ## Why it’s here - Star-counter measurements on 2026-10-18 (UTC), 15:11–17:15: 107 → 124 stars (+17). This is the change over that interval. - Estimated end-of-day forecast: about +26 stars, using observed gains and the previous day. - The repository is 1 day old and already has 124 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #171. - About 11 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 6 - Issues and pull requests: 1 - Watchers: 1 - Average over the last week: 40 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 8 - Latest release: v1.0.0-beta (2026-10-17) ## Stars per day, last 2 days (oldest → newest, today is partial) 2026-10-17 … 2026-10-18: 55, 17 ## Spotted in now - Top new repositories this week: #171 ## More in this category 1. **tangency-labs/solidcraft** — 7.5 · Breakout · Games & graphics · Rust · +899 stars measured 2026-10-18, 00:21–17:15 UTC, ≈ 1,247 by evening An open-source parametric 3D CAD written in pure Rust, a clean-room reimplementation of Autodesk Fusion 360, with sketch constraints, a feature timeline, and export to STEP/IGES/STL. Runs as a desktop app, in the browser, or headless via… Full card: https://gitnova.dev/en/r/tangency-labs/solidcraft.md 2. **ly05010419/MacNativeGames** — 6.8 · Early signal · Games & graphics · C · +335 stars measured 2026-10-18, 11:05–17:14 UTC, ≈ 430 by evening A script that builds a native macOS app from your own copy of The Legend of Zelda: Tears of the Kingdom (XCI/NSP) for Apple silicon: the game's ARM64 code runs directly, graphics rebuilt on Metal 4. Full card: https://gitnova.dev/en/r/ly05010419/MacNativeGames.md 3. **Noniv/web-ocean** — 6.6 · Early signal · Games & graphics · HTML · +153 stars measured 2026-10-18, 00:21–17:14 UTC, ≈ 228 by evening , Full card: https://gitnova.dev/en/r/Noniv/web-ocean.md 4. **seedds/nxnative** — 5.5 · Early signal · Games & graphics · C · +66 stars measured 2026-10-18, 00:21–17:14 UTC, ≈ 96 by evening A tool that turns a folder of your own Nintendo Switch NSP files into an unsigned IPA for iPhone, iPad and Mac. Games run natively on the Apple chip, not emulated: the game's code executes directly and NVN graphics are rebuilt on Metal. Full card: https://gitnova.dev/en/r/seedds/nxnative.md 5. **MyLuxy/overdrive** — 5.4 · Early signal · Games & graphics · C++ · +101 stars measured 2026-10-18, 00:21–17:15 UTC, ≈ 140 by evening A homebrew game store for jailbroken PS5: a catalog of 1,800+ games with filters, downloads straight to the console and self-updates. Source recovered by decompiling the last release. Full card: https://gitnova.dev/en/r/MyLuxy/overdrive.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-18 17:24 UTC, updated every 30 minutes.