# LYiHub/pub-street-fighter-ai > Trains a NatureCNN with PPO deep reinforcement learning to play Street Fighter II: Special Champion Edition as Ryu, clearing all 12 arcade levels from RGB pixels only. Ships code, trained weights and TensorBoard logs for reproduction or demo. - Magnitude: 4.6 out of 10 — Early signal - Stars: 126 total · +4 stars measured 2026-10-12, 00:13–03:01 UTC, ≈ 51 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: Python · License: Apache-2.0 · Created: 2026-10-10 · Last push: 2026-10-10 - GitHub: https://github.com/LYiHub/pub-street-fighter-ai · Page: https://gitnova.dev/en/r/LYiHub/pub-street-fighter-ai ## Useful for - Run AI-vs-game demos across all 12 levels with rendering to watch the learned strategies - Evaluate per-level or continuous 12-level clear rates headlessly on CPU or Apple MPS - Resume or launch PPO training on the included ROM state saves and monitor with TensorBoard ## Why it’s here - Star-counter measurements on 2026-10-12 (UTC), 00:13–03:01: 122 → 126 stars (+4). This is the change over that interval. - Estimated end-of-day forecast: about +51 stars, using observed gains and the previous day. - The repository is 2 days old and already has 126 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #186. - About 13 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 25 - Issues and pull requests: 1 - Watchers: 1 - Average over the last week: 59 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 1 ## Stars per day, last 3 days (oldest → newest, today is partial) 2026-10-10 … 2026-10-12: 68, 58, 4 ## Spotted in now - Top new repositories this week: #186 ## More in this category 1. **bherbruck/solidcraft** — 7.4 · Early signal · Games & graphics · Rust · +62 stars measured 2026-10-12, 00:13–03:00 UTC, ≈ 482 by evening An open-source parametric 3D CAD written in pure Rust, a clean-room reimplementation of Autodesk Fusion 360, with sketch constraints, a feature timeline, and export to STEP/IGES/STL. Runs as a desktop app, in the browser, or headless via… Full card: https://gitnova.dev/en/r/bherbruck/solidcraft.md 2. **boykopovar/AnyPS5** — 7.3 · Peaking · Games & graphics · C++ · +330 stars measured 2026-10-12, 00:13–03:00 UTC, ≈ 2,779 by evening Tool for automatically porting PS5 executables to Linux and Windows: a relinker converts the binary to the target system's native format, and implementations of system prx libraries enable dynamic linking without emulation. Full card: https://gitnova.dev/en/r/boykopovar/AnyPS5.md 3. **half144/overdrive-releases** — 6.3 · Early signal · Games & graphics · +33 stars measured 2026-10-12, 00:13–03:00 UTC, ≈ 232 by evening Overdrive is a game store app for jailbroken PS5 that browses a catalog, downloads games with parallel connections, extracts archives and hands them to ShadowMountPlus; this repository holds its self-updating builds. Full card: https://gitnova.dev/en/r/half144/overdrive-releases.md 4. **c22dev/muguet** — 5.4 · Early signal · Games & graphics · Rust · +4 stars measured 2026-10-12, 00:13–03:00 UTC, ≈ 81 by evening A native Mach-O port of GTA V for iOS and macOS, built in Rust. It runs the web version's game.wasm natively via wasmtime and wgpu on Metal instead of in a browser, and adds small UDP multiplayer. Requires your own game files. Full card: https://gitnova.dev/en/r/c22dev/muguet.md 5. **kevinerikjs/gta5-ios-port** — 5.0 · Early signal · Games & graphics · Swift · +9 stars measured 2026-10-12, 00:13–03:01 UTC, ≈ 71 by evening A fan-made iOS port that runs GTA V's WebAssembly build natively on iPhone via a Metal renderer, using your own game files. It provides a GitHub-based builder to compile and install the app with no game files bundled. Full card: https://gitnova.dev/en/r/kevinerikjs/gta5-ios-port.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-12 03:11 UTC, updated every 30 minutes.