# LoreanXavier/pt-pc > A native C++ PC port of P.T. (Kojima Productions' 2014 PS4 teaser) with a Vulkan renderer: game data is read at runtime from your own PS4 copy, no emulator involved. - Magnitude: 5.5 out of 10 — Early signal - Stars: 166 total · +72 stars measured 2026-10-07, 14:27–16:16 UTC, ≈ 94 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · Created: 2026-10-07 · Last push: 2026-10-07 - GitHub: https://github.com/LoreanXavier/pt-pc · Page: https://gitnova.dev/en/r/LoreanXavier/pt-pc ## Useful for - Run the P.T. teaser on PC using a dump of your own PS4 copy - Enable FSR/DLSS/XeSS and ray tracing to improve visuals over the PS4 version - Take screenshots in photo mode or speedrun the game with per-loop splits ## Why it’s here - Star-counter measurements on 2026-10-07 (UTC), 14:27–16:16: 94 → 166 stars (+72). This is the change over that interval. - Estimated end-of-day forecast: about +94 stars, using observed gains and the previous day. - The repository is 0 days old and already has 166 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #70. - About 62 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 16 - Issues and pull requests: 7 - Watchers: 6 - Average over the last week: 94 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 30 - Latest release: v1.0.1 (2026-10-07) ## Stars per day, last 4 days (oldest → newest, today is partial) 2026-10-04 … 2026-10-07: 0, 0, 0, 72 ## Spotted in now - Top new repositories this week: #70 ## More in this category 1. **boykopovar/AnyPS5** — 8.3 · Breakout · Games & graphics · C++ · +2,648 stars measured 2026-10-07, 00:19–16:15 UTC, ≈ 3,644 by evening Tool for automatically porting PS5 executables to Linux and Windows: a relinker converts the binary to the target system's native format, and implementations of system prx libraries enable dynamic linking without emulation. Full card: https://gitnova.dev/en/r/boykopovar/AnyPS5.md 2. **deadinside28/bloodborne_pc** — 6.8 · Breakout · Games & graphics · C++ · +270 stars measured 2026-10-07, 00:19–16:16 UTC, ≈ 404 by evening A native Linux port of Bloodborne: runs the original PS4 executable directly on x86-64, replacing PS4 system libraries and translating GPU work to Vulkan. Requires your own dump of CUSA03173 v1.09. Full card: https://gitnova.dev/en/r/deadinside28/bloodborne_pc.md 3. **trevaintdead/ai-game-modding-guides** — 5.5 · Early signal · Games & graphics · +68 stars measured 2026-10-07, 00:20–16:16 UTC, ≈ 104 by evening A collection of guides for building game mods with AI coding agents: passthrough mods, Rust engine rewrites, mod loaders, prompting, and troubleshooting. Aimed at beginners without coding experience, working only with single-player… Full card: https://gitnova.dev/en/r/trevaintdead/ai-game-modding-guides.md 4. **BlueHeisenberg/SCSKiller** — 5.5 · Early signal · Games & graphics · C# · +62 stars measured 2026-10-07, 00:19–16:16 UTC, ≈ 106 by evening A Windows tool that precompiles a game's shaders into the GPU driver cache ahead of time to remove shader compilation stutter during play. Supports DirectX 12 and DirectX 11 on NVIDIA and AMD. Full card: https://gitnova.dev/en/r/BlueHeisenberg/SCSKiller.md 5. **Droid-Deck/DroidDeck** — 5.5 · Breakout · Games & graphics · Kotlin · +319 stars measured 2026-10-07, 00:20–16:16 UTC, ≈ 477 by evening DroidDeck brings the SteamOS experience to Android: runs Valve's Steam client in Big Picture mode and Windows games via ARM64 Proton on Adreno-based devices. Requires Android 9+ and Adreno 730/8xx, no root needed. Full card: https://gitnova.dev/en/r/Droid-Deck/DroidDeck.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-07 16:37 UTC, updated every 30 minutes.