# OJZen/totk-mobile > Experimental native port of Tears of the Kingdom for Apple silicon Macs, iPads and iPhones: the game's ARM64 code runs directly and NVN commands are translated to Metal. It lets you run your own v1.4.3 game dump without an emulator. - Magnitude: 4.4 out of 10 — Early signal - Stars: 116 total · Not enough measurements today - Star trust: star growth looks organic - Category: Games & graphics · Language: Objective-C · License: Apache-2.0 · Created: 2026-10-19 · Last push: 2026-10-19 - GitHub: https://github.com/OJZen/totk-mobile · Page: https://gitnova.dev/en/r/OJZen/totk-mobile ## Useful for - Launch a saved game on an Apple silicon Mac via launch.command - Build and install a developer-signed build on an M1+ iPad - Check performance and shader activity with the ⌘P overlay ## Why it’s here - There are not enough fresh counter measurements for today's UTC day. The gain is unknown. - The repository is 2 days old and already has 116 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #155. - About 16 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 17 - Issues and pull requests: 1 - Watchers: 1 - Average over the last week: 52 per day - Usual pace: too little history (under two weeks) ## Stars per day, last 3 days (oldest → newest, today is partial) 2026-10-19 … 2026-10-21: 75, 41, None ## Magnitude by day, last 2 days 10-20 4.3, 10-21 4.4 ## Spotted in now - Top new repositories this week: #155 ## Similar by description 1. **ly05010419/MacNativeGames** — 6.9 · Peaking · Games & graphics · C · Not enough measurements today A script that builds a native macOS app from your own copy of The Legend of Zelda: Tears of the Kingdom (XCI/NSP) for Apple silicon: the game's ARM64 code runs directly, graphics rebuilt on Metal 4. Full card: https://gitnova.dev/en/r/ly05010419/MacNativeGames.md 2. **c22dev/mush8** — 5.3 · Early signal · Games & graphics · Rust · Not enough measurements today Mush8 is a Mach-O port of Mario Kart 8 Deluxe for Apple Silicon macOS and iOS. It rewrites Switch-only instructions with nxpatch and uses nxhost to emulate Horizon OS and translate NVN to Metal, requiring your own game dump. Full card: https://gitnova.dev/en/r/c22dev/mush8.md 3. **deadinside28/bloodborne_pc** — 2.4 · Cooling · Games & graphics · C++ · Not enough measurements today A native Linux port of Bloodborne: runs the original PS4 executable directly on x86-64, replacing PS4 system libraries and translating GPU work to Vulkan. Requires your own dump of CUSA03173 v1.09. Full card: https://gitnova.dev/en/r/deadinside28/bloodborne_pc.md 4. **BelmanteGu/SuperMarioWonderRecomp** — 3.0 · Cooling · Games & graphics · C++ · Not enough measurements today Static recompilation of Super Mario Bros. Wonder (Switch) into native C++ with NVN implemented on Vulkan/MoltenVK for macOS, Windows, Linux and Android. No game files included — you need your own dump. Full card: https://gitnova.dev/en/r/BelmanteGu/SuperMarioWonderRecomp.md 5. **AjncSystem/ShadowOfTheColossus-PC** — 2.6 · Cooling · Games & graphics · C++ · Not enough measurements today Native Windows port of Shadow of the Colossus (PS4, CUSA08809) that runs the game's x86-64 code directly and translates the PS4 GPU to Vulkan; requires your own game dump and console sound modules. Full card: https://gitnova.dev/en/r/AjncSystem/ShadowOfTheColossus-PC.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-21 00:15 UTC, updated every 30 minutes.