# OpenSmash-Ultimate/WindowSmash > Experimental native porting toolkit for Super Smash Bros. Ultimate on Windows x64: static AArch64-to-C recompilation, a Direct3D 11 runtime, and a Local Wireless relay for netplay. - Magnitude: 2.7 out of 10 — Cooling - Stars: 332 total · +6 stars measured 2026-10-22, 00:41–04:10 UTC, ≈ 23 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C · License: GPL-3.0 · Created: 2026-10-18 · Last push: 2026-10-21 - GitHub: https://github.com/OpenSmash-Ultimate/WindowSmash · Page: https://gitnova.dev/en/r/OpenSmash-Ultimate/WindowSmash ## Useful for - Build a native ssbu.exe from your own game data via recomp.py and Clang - Run a Local Wireless match between two PCs over the UDP relay - Build the experimental Linux version with DXVK and vkd3d-shader ## Why it’s here - Star-counter measurements on 2026-10-22 (UTC), 00:41–04:10: 326 → 332 stars (+6). This is the change over that interval. - Estimated end-of-day forecast: about +23 stars, using observed gains and the previous day. - The repository is 4 days old and already has 332 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #50. - About 8 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 32 - Issues and pull requests: 81 - Watchers: 14 - Average over the last week: 67 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 1 - Latest release: v0.2.0-alpha.1 (2026-10-18) ## Stars per day, last 5 days (oldest → newest, today is partial) 2026-10-18 … 2026-10-22: 185, 66, 43, 18, 6 ## Magnitude by day, last 5 days 10-18 4.6, 10-19 5.8, 10-20 4.7, 10-21 3.4, 10-22 2.7 ## Spotted in now - Top new repositories this week: #50 ## Similar by description 1. **OpenSmash-Ultimate/ssbu-recomp** — 2.6 · Peaking · Games & graphics · C · +7 stars measured 2026-10-22, 00:41–04:10 UTC, ≈ 42 by evening Static recompilation of Super Smash Bros. Ultimate 13.0.4 into a native Windows x64 program: tools and runtime only, no emulator, requires your own game dump. Full card: https://gitnova.dev/en/r/OpenSmash-Ultimate/ssbu-recomp.md 2. **BelmanteGu/SuperMarioWonderRecomp** — 2.5 · Cooling · Games & graphics · C++ · +1 star measured 2026-10-22, 00:41–04:11 UTC, ≈ 13 by evening Static recompilation of Super Mario Bros. Wonder (Switch) into native C++ with NVN implemented on Vulkan/MoltenVK for macOS, Windows, Linux and Android. No game files included — you need your own dump. Full card: https://gitnova.dev/en/r/BelmanteGu/SuperMarioWonderRecomp.md 3. **smm2recomp/smm2recomp** — 4.3 · Early signal · Games & graphics · Rust · +6 stars measured 2026-10-22, 00:37–04:08 UTC, ≈ 56 by evening A native port of Super Mario Maker 2 for macOS, iOS, Windows, Linux and Android via static recompilation of the game's AArch64 code to C, with a self-hostable course server instead of Nintendo's. Requires your own game dump. Full card: https://gitnova.dev/en/r/smm2recomp/smm2recomp.md 4. **Apolinario-coder/SkyRecomp** — 3.2 · Cooling · Games & graphics · C · +3 stars measured 2026-10-22, 00:39–04:09 UTC, ≈ 24 by evening A native cross-platform runtime that runs The Legend of Zelda: Skyward Sword HD on PC via static AArch64-to-C recompilation instead of emulation. Requires your own legally obtained v1.0.0 game files. Full card: https://gitnova.dev/en/r/Apolinario-coder/SkyRecomp.md 5. **K0NL/B2recomp** — 3.2 · Early signal · Games & graphics · C · +11 stars measured 2026-10-22, 00:40–04:09 UTC, ≈ 50 by evening Unofficial static recompilation of Bayonetta 2 (Switch) for Windows: translates the game's AArch64 code to C on your own PC from your own dump and runs it natively via a reimplemented system layer and NVN on Vulkan. Full card: https://gitnova.dev/en/r/K0NL/B2recomp.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-22 04:18 UTC, updated every 30 minutes.