# ScottieFox/caustic-volume > Real-time water caustics in the browser built on three.js: sunlight bends through a moving water surface and gathers into bright shifting lines on the pool floor. Two single-file HTML versions, lite and sandbox, with no install or build step. - Magnitude: 4.8 out of 10 — Early signal - Stars: 81 total · +20 stars today, ≈ 38 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: HTML · License: MIT · Created: 2026-09-26 · Last push: 2026-09-26 - GitHub: https://github.com/ScottieFox/caustic-volume · Page: https://gitnova.dev/en/r/ScottieFox/caustic-volume ## Useful for - Open lite/index.html to view caustics with no install or build step - Study the ~990-line source as an example of wave and caustics simulation in three.js - Run the sandbox version to push a GPU with objects, ink and a laser ## Why it’s here - 20 stars so far today, about 38 expected by the end of the day. - The spike has held for 2 days in a row — not a one-off blip. - The repository is 1 day old and already has 81 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #189. - About 11 forks a day — people are taking the code. - Recent forks include notable developers: @unitycoder (1,014 followers). ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 11 - Issues and pull requests: 0 - Watchers: 0 - Average over the last week: 50 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 4 ## Stars per day, last 8 days (oldest → newest, today is partial) 2026-09-20 … 2026-09-27: 0, 0, 0, 0, 0, 0, 62, 20 ## Spotted in now - Top new repositories this week: #189 ## More in this category 1. **xikhar/spiderbench** — 6.3 · Early signal · Games & graphics · JavaScript · +84 stars today, ≈ 118 by evening A browser-based 3D web-swinging game built by Claude under human direction as a non-commercial fan project and benchmark of AI game-development capabilities. Full card: https://gitnova.dev/en/r/xikhar/spiderbench.md 2. **jaydendavisnc/inkwave** — 5.7 · Early signal · Games & graphics · JavaScript · +27 stars today, ≈ 68 by evening A browser-based Splatoon-style 4v4 turf-war shooter built on three.js: teams paint the arena for three minutes and the most-covered side wins. No build step, everything procedural. Full card: https://gitnova.dev/en/r/jaydendavisnc/inkwave.md 3. **dgreenheck/tidewater** — 4.7 · Cooling · Games & graphics · JavaScript · +32 stars today, ≈ 68 by evening A browser fishing game set on a tropical island: cast from the pier, beach or boat, fight the fish, sell your catch and buy better gear. Runs on WebGPU with its own small rendering engine, no framework. Full card: https://gitnova.dev/en/r/dgreenheck/tidewater.md 4. **brumar/chess-postmortem-skills** — 4.2 · Early signal · Games & graphics · Python · +2 stars today, ≈ 12 by evening A set of Claude Code skills that turn a chess game into a post-mortem: Stockfish analysis of every move, annotated PGN, HTML board, and a narrated video. It can also use a recording of the player's think-aloud during the game. Full card: https://gitnova.dev/en/r/brumar/chess-postmortem-skills.md 5. **blackbearreloaded/ProsperoEden** — 4.0 · Early signal · Games & graphics · +6 stars today, ≈ 21 by evening Unofficial port of the Eden Nintendo Switch emulator for PS5 homebrew. Lets you run Switch games on a PlayStation 5 console. Full card: https://gitnova.dev/en/r/blackbearreloaded/ProsperoEden.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-09-27 14:16 UTC, updated every 30 minutes.