# StevensND/nfsmw-nx > Native Nintendo Switch port of Need for Speed: Most Wanted (2005) from Xbox 360: the default.xex PowerPC code is statically recompiled to C++ with ReXGlue, rendered via Vulkan on NVK. Requires your own game copy. - Magnitude: 4.2 out of 10 — Early signal - Stars: 85 total · +30 stars today, ≈ 49 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C · License: GPL-3.0 · Created: 2026-09-27 · Last push: 2026-09-28 - GitHub: https://github.com/StevensND/nfsmw-nx · Page: https://gitnova.dev/en/r/StevensND/nfsmw-nx ## Useful for - Build nfsmw-nx.zip from your ISO or default.xex folder via the browser installer - Tune resolution, FPS limit and post-processing in nfsmw.toml or the Debug Menu - Generate a forwarder with Sphaira using a 39-bit address space ## Why it’s here - 30 stars so far today, about 49 expected by the end of the day. - The spike has held for 2 days in a row — not a one-off blip. - The repository is 1 day old and already has 85 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #182. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 4 - Issues and pull requests: 1 - Watchers: 0 - Average over the last week: 52 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 7 - Latest release: v1.0.0 (2026-09-27) ## Stars per day, last 2 days (oldest → newest, today is partial) 2026-09-27 … 2026-09-28: 56, 30 ## Spotted in now - Top new repositories this week: #182 ## Similar by description 1. **sciaschi/CBFD-Recompiled** — 4.5 · Early signal · Games & graphics · C · +7 stars today, ≈ 22 by evening A native PC port of Conker's Bad Fur Day (N64), built by static recompilation with N64Recomp, running on N64ModernRuntime and rendered by RT64. Requires your own legally obtained US ROM. Full card: https://gitnova.dev/en/r/sciaschi/CBFD-Recompiled.md 2. **TeamGDB/Yakumo** — 2.4 · Early signal · Games & graphics · C++ · +5 stars today, ≈ 11 by evening A native port of Monster Hunter Portable 3rd HD Ver. via static recompilation of PSP code into C++, rendering with Vulkan and SDL3; not an emulator, requires your own game copy. Full card: https://gitnova.dev/en/r/TeamGDB/Yakumo.md 3. **Fable2Recomp/Fable2Recomp** — 0.5 · Steady · Games & graphics · C++ · +0 stars today, ≈ 0 by evening A static recompilation project that aims to port Fable 2 (GOTY TU1) to Windows, Linux and other platforms using the ReXGlue SDK, with plans for higher resolutions and frame rates. Full card: https://gitnova.dev/en/r/Fable2Recomp/Fable2Recomp.md 4. **lfarroco/ogre-battle-64-recomp** — 0.9 · Steady · Games & graphics · Assembly · +1 star today, ≈ 2 by evening Static recompilation of the N64 game Ogre Battle 64: Person of Lordly Caliber into a native PC executable using the N64Recomp toolchain. No game data is bundled — you must supply your own ROM dump. Full card: https://gitnova.dev/en/r/lfarroco/ogre-battle-64-recomp.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-09-28 15:01 UTC, updated every 30 minutes.