# Supermedo/uncharted_pc > Native Windows port of Uncharted: The Nathan Drake Collection (PS4) that runs the original game code and translates graphics to Vulkan. Requires your own decrypted game dump; no game files included. - Magnitude: 5.7 out of 10 — Early signal - Stars: 196 total · +85 stars measured 2026-10-15, 09:49–12:08 UTC, ≈ 126 by evening - Star trust: star growth looks organic - Category: Apps · Language: C++ · License: GPL-2.0 · Created: 2026-10-15 · Last push: 2026-10-15 - GitHub: https://github.com/Supermedo/uncharted_pc · Page: https://gitnova.dev/en/r/Supermedo/uncharted_pc ## Useful for - Launch Uncharted 1-3 on Windows at 60 or 120 FPS with keyboard, mouse or controller. - Enable NVIDIA DLSS or AMD FSR for upscaling, anti-aliasing and frame generation. - Add the game to Steam and desktop shortcuts via the launcher and update automatically. ## Why it’s here - Star-counter measurements on 2026-10-15 (UTC), 09:49–12:08: 111 → 196 stars (+85). This is the change over that interval. - Estimated end-of-day forecast: about +126 stars, using observed gains and the previous day. - The repository is 0 days old and already has 196 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #88. - About 39 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 6 - Issues and pull requests: 24 - Watchers: 5 - Average over the last week: 126 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 60 - Latest release: v0.3.1 (2026-10-15) ## Stars per day, last 1 day (oldest → newest, today is partial) 2026-10-15 … 2026-10-15: 85 ## Spotted in now - Top new repositories this week: #88 ## Similar by description 1. **GetLostIn/CTR-NitroFueled-PC** — 4.7 · Early signal · Games & graphics · C++ · +40 stars measured 2026-10-15, 00:21–12:08 UTC, ≈ 87 by evening Windows fork of SacredFire that runs the PS4 version of Crash Team Racing: Nitro-Fueled natively on Windows 10/11 via bbport and a shadPS4-derived Vulkan renderer. No game files included; requires your own CUSA13795 dump and 1.21 update. Full card: https://gitnova.dev/en/r/GetLostIn/CTR-NitroFueled-PC.md 2. **Awakenchan/BloodBorneButPc** — 3.7 · Early signal · Games & graphics · C# · +17 stars measured 2026-10-15, 00:23–12:09 UTC, ≈ 38 by evening A Windows launcher and engine for running Bloodborne from a user-supplied decrypted game dump, with graphics, controls, cheats, and online features. Full card: https://gitnova.dev/en/r/Awakenchan/BloodBorneButPc.md 3. **TekRantGaming/king-kong-recompiled** — 1.2 · Steady · Games & graphics · C++ · +3 stars measured 2026-10-15, 00:29–12:20 UTC, ≈ 5 by evening Native PC port of Peter Jackson's King Kong from Xbox 360, produced by statically recompiling the game code with the ReXGlue SDK. Game files are not included — you need your own disc image. Full card: https://gitnova.dev/en/r/TekRantGaming/king-kong-recompiled.md 4. **deadinside28/bloodborne_pc** — 2.7 · Cooling · Games & graphics · C++ · +37 stars measured 2026-10-15, 00:24–12:12 UTC, ≈ 80 by evening A native Linux port of Bloodborne: runs the original PS4 executable directly on x86-64, replacing PS4 system libraries and translating GPU work to Vulkan. Requires your own dump of CUSA03173 v1.09. Full card: https://gitnova.dev/en/r/deadinside28/bloodborne_pc.md 5. **nathanialf/ico-pc** — 1.6 · Steady · Games & graphics · C · +9 stars measured 2026-10-15, 00:28–12:18 UTC, ≈ 16 by evening A native PC port of ICO (PS2) for Windows and Linux, including Steam Deck. Runs the game's original code, requiring your own PAL disc image; contains no game data. Full card: https://gitnova.dev/en/r/nathanialf/ico-pc.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-15 12:25 UTC, updated every 30 minutes.