# TekRantGaming/king-kong-recompiled > Native PC port of Peter Jackson's King Kong from Xbox 360, produced by statically recompiling the game code with the ReXGlue SDK. Game files are not included — you need your own disc image. - Magnitude: 2.5 out of 10 — Early signal - Stars: 68 total · +2 stars measured 2026-10-07, 00:20–03:50 UTC, ≈ 11 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · Created: 2026-10-05 · Last push: 2026-10-07 - GitHub: https://github.com/TekRantGaming/king-kong-recompiled · Page: https://gitnova.dev/en/r/TekRantGaming/king-kong-recompiled ## Useful for - Install the game from your own Xbox 360 disc image via the launcher - Set resolution up to 8K and frame rate up to 240 in graphics options - Remap controller buttons or play with keyboard and mouse ## Why it’s here - Star-counter measurements on 2026-10-07 (UTC), 00:20–03:50: 66 → 68 stars (+2). This is the change over that interval. - Estimated end-of-day forecast: about +11 stars, using observed gains and the previous day. - The repository is 2 days old and already has 68 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #169. - Recent forks include notable developers: @RafaelGoulartB (352 followers). ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 4 - Issues and pull requests: 26 - Watchers: 1 - Average over the last week: 24 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 1 - Latest release: v1.5.0 (2026-10-07) ## Stars per day, last 4 days (oldest → newest, today is partial) 2026-10-04 … 2026-10-07: 6, 51, 11, 2 ## Spotted in now - Top new repositories this week: #169 ## More in this category 1. **boykopovar/AnyPS5** — 7.3 · Breakout · Games & graphics · C++ · +303 stars measured 2026-10-07, 00:19–03:47 UTC, ≈ 1,711 by evening Tool for automatically porting PS5 executables to Linux and Windows: a relinker converts the binary to the target system's native format, and implementations of system prx libraries enable dynamic linking without emulation. Full card: https://gitnova.dev/en/r/boykopovar/AnyPS5.md 2. **deadinside28/bloodborne_pc** — 6.8 · Early signal · Games & graphics · C++ · +63 stars measured 2026-10-07, 00:19–03:47 UTC, ≈ 461 by evening A native Linux port of Bloodborne: runs the original PS4 executable directly on x86-64, replacing PS4 system libraries and translating GPU work to Vulkan. Requires your own dump of CUSA03173 v1.09. Full card: https://gitnova.dev/en/r/deadinside28/bloodborne_pc.md 3. **BlueHeisenberg/SCSKiller** — 5.7 · Early signal · Games & graphics · C# · +17 stars measured 2026-10-07, 00:19–03:47 UTC, ≈ 207 by evening A Windows tool that precompiles a game's shaders into the GPU driver cache ahead of time to remove shader compilation stutter during play. Supports DirectX 12 and DirectX 11 on NVIDIA and AMD. Full card: https://gitnova.dev/en/r/BlueHeisenberg/SCSKiller.md 4. **trevaintdead/ai-game-modding-guides** — 5.6 · Early signal · Games & graphics · +12 stars measured 2026-10-07, 00:20–03:47 UTC, ≈ 127 by evening A collection of guides for building game mods with AI coding agents: passthrough mods, Rust engine rewrites, mod loaders, prompting, and troubleshooting. Aimed at beginners without coding experience, working only with single-player… Full card: https://gitnova.dev/en/r/trevaintdead/ai-game-modding-guides.md 5. **Droid-Deck/DroidDeck** — 5.4 · Breakout · Games & graphics · C · +52 stars measured 2026-10-07, 00:20–03:48 UTC, ≈ 503 by evening DroidDeck brings the SteamOS experience to Android: runs Valve's Steam client in Big Picture mode and Windows games via ARM64 Proton on Adreno-based devices. Requires Android 9+ and Adreno 730/8xx, no root needed. Full card: https://gitnova.dev/en/r/Droid-Deck/DroidDeck.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-07 03:58 UTC, updated every 30 minutes.