# Weft-Rust/Weft > Weft is a voxel sandbox engine in Rust where the game itself is a mod built on the public SDK. It supports GPU terrain generation, parallel region ticking, P2P multiplayer and native mods via a C ABI. - Magnitude: 5.5 out of 10 — Early signal - Stars: 177 total · +50 stars measured 2026-10-31, 00:27–10:09 UTC, ≈ 129 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: Rust · License: MPL-2.0 · Created: 2026-10-29 · Last push: 2026-10-31 - GitHub: https://github.com/Weft-Rust/Weft · Page: https://gitnova.dev/en/r/Weft-Rust/Weft ## Useful for - Build a custom voxel game or mod on top of the public SDK - Run a peer-to-peer session with friends without hosting a server - Test worldgen, machines or UI changes with in-game reloading ## Why it’s here - Star-counter measurements on 2026-10-31 (UTC), 00:27–10:09: 127 → 177 stars (+50). This is the change over that interval. - Estimated end-of-day forecast: about +129 stars, using observed gains and the previous day. - The repository is 2 days old and already has 177 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #124. - About 9 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 12 - Issues and pull requests: 15 - Watchers: 2 - Average over the last week: 96 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 6 - Latest release: v26.10.2 (2026-10-30) ## Stars per day, last 3 days (oldest → newest, today is partial) 2026-10-29 … 2026-10-31: 4, 156, 50 ## Spotted in now - Top new repositories this week: #124 ## More in this category 1. **valentderah/totk-pc-recomp** — 8.1 · Breakout · Games & graphics · C · +453 stars measured 2026-10-31, 00:27–10:09 UTC, ≈ 1,076 by evening Static recompilation of The Legend of Zelda: Tears of the Kingdom into a native Windows x86-64 application with a Vulkan renderer. Game files are not included; you need your own copy. Full card: https://gitnova.dev/en/r/valentderah/totk-pc-recomp.md 2. **patch-gg/pixelfx** — 7.9 · Early signal · Games & graphics · JavaScript · +286 stars measured 2026-10-31, 00:27–10:09 UTC, ≈ 599 by evening A library of 232 pixel art effects and animations (fire, explosions, magic, weather, UI), each a small dependency-free JS module, plus a Claude Code skill for authoring your own. Full card: https://gitnova.dev/en/r/patch-gg/pixelfx.md 3. **Djihads80/Eglantine** — 7.2 · Early signal · Games & graphics · C++ · +246 stars measured 2026-10-31, 00:27–10:09 UTC, ≈ 536 by evening Eglantine is a free, open-source Nintendo Switch 2 emulator written in C++, derived from Eden, Yuzu and Sudachi. It aims to run commercial Switch 2 games on Windows, Linux, macOS, Android and FreeBSD. Full card: https://gitnova.dev/en/r/Djihads80/Eglantine.md 4. **mike-vops93s1/Valorant-ESP-Advanced-Player-Visual-Overlay-2026** — 6.5 · Early signal · Games & graphics · Python · +0 stars measured 2026-10-31, 00:35–10:09 UTC, ≈ 85 by evening An open-source Python overlay for Valorant that renders player boxes, names, health bars, distance and skeletons for visual reference. It is a cheat tool, so using it in online matches violates the game's rules and risks a ban. Full card: https://gitnova.dev/en/r/mike-vops93s1/Valorant-ESP-Advanced-Player-Visual-Overlay-2026.md 5. **horizon-rust/horizon** — 6.1 · Breakout · Games & graphics · Rust · +179 stars measured 2026-10-31, 00:27–10:09 UTC, ≈ 470 by evening A from-scratch Rust reimplementation of Minecraft: Java Edition that loads vanilla worlds and is validated against the original through 281 differential test harnesses. It also exposes a CLI and MCP interface so scripts and AI agents can… Full card: https://gitnova.dev/en/r/horizon-rust/horizon.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-31 10:19 UTC, updated every 30 minutes.