# Xc1Ym/LumaDock > A native macOS launcher that imports player-owned Switch NSP games and runs them on Apple Silicon via an external nxnative engine with Metal rendering. It organizes the library, updates and DLC, and handles preparation and runtime builds. - Magnitude: 4.3 out of 10 — Early signal - Stars: 113 total · +3 stars measured 2026-10-22, 02:44–04:50 UTC, ≈ 36 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: Swift · License: MIT · Created: 2026-10-20 · Last push: 2026-10-21 - GitHub: https://github.com/Xc1Ym/LumaDock · Page: https://gitnova.dev/en/r/Xc1Ym/LumaDock ## Useful for - Import NSP files and build a single game library with updates and DLC - Run automated game preparation: extraction, update merging, shader compilation - Check the environment (Xcode, Metal, disk space) before the first game build ## Why it’s here - Star-counter measurements on 2026-10-22 (UTC), 02:44–04:50: 110 → 113 stars (+3). This is the change over that interval. - Estimated end-of-day forecast: about +36 stars, using observed gains and the previous day. - The repository is 2 days old and already has 113 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #195. - About 10 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 14 - Issues and pull requests: 3 - Watchers: 1 - Average over the last week: 50 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 1 - Latest release: v0.2.5 (2026-10-21) ## Stars per day, last 3 days (oldest → newest, today is partial) 2026-10-20 … 2026-10-22: 64, 49, 3 ## Spotted in now - Top new repositories this week: #195 ## Similar by description 1. **ly05010419/MacNativeGames** — 7.3 · Peaking · Games & graphics · C · +167 stars measured 2026-10-22, 00:37–04:49 UTC, ≈ 862 by evening A script that builds a native macOS app from your own copy of The Legend of Zelda: Tears of the Kingdom (XCI/NSP) for Apple silicon: the game's ARM64 code runs directly, graphics rebuilt on Metal 4. Full card: https://gitnova.dev/en/r/ly05010419/MacNativeGames.md 2. **OJZen/totk-mobile** — 2.5 · Cooling · Games & graphics · Objective-C · +4 stars measured 2026-10-22, 00:42–04:52 UTC, ≈ 15 by evening Experimental native port of Tears of the Kingdom for Apple silicon Macs, iPads and iPhones: the game's ARM64 code runs directly and NVN commands are translated to Metal. It lets you run your own v1.4.3 game dump without an emulator. Full card: https://gitnova.dev/en/r/OJZen/totk-mobile.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-22 05:00 UTC, updated every 30 minutes.