# ahwootech/BRUTAL > An open source C# framework for building games or your own game engine: it provides direct access to native APIs and Vulkan via a custom interop layer, plus maths, memory, concurrency and bindings to GLFW, ImGui, FMOD, Jolt and other libraries. - Magnitude: 7.0 out of 10 — Early signal - Stars: 273 total · +153 stars measured 2026-10-15, 06:00–07:27 UTC, ≈ 361 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C# · Created: 2026-10-14 · Last push: 2026-10-15 - GitHub: https://github.com/ahwootech/BRUTAL · Homepage: https://ahwoo.com/brutal · Page: https://gitnova.dev/en/r/ahwootech/BRUTAL ## Useful for - Build your own game engine in C# on top of ready low-level libraries - Add Vulkan rendering and a GLFW window to a new C# project - Use the Jolt or Box2D bindings for physics in your game ## Why it’s here - Star-counter measurements on 2026-10-15 (UTC), 06:00–07:27: 120 → 273 stars (+153). This is the change over that interval. - Estimated end-of-day forecast: about +361 stars, using observed gains and the previous day. - The repository is 1 day old and already has 273 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #53. - About 204 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 20 - Issues and pull requests: 3 - Watchers: 1 - Average over the last week: 294 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 105 ## Stars per day, last 2 days (oldest → newest, today is partial) 2026-10-14 … 2026-10-15: 226, 153 ## Spotted in now - Top new repositories this week: #53 ## More in this category 1. **jhaizhou-ops/d2r-mobile** — 7.7 · Peaking · Games & graphics · C · +416 stars measured 2026-10-15, 00:20–07:28 UTC, ≈ 1,227 by evening Open-source iOS compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion that runs your own Switch copy natively on iPhone and iPad with touch controls and 60 fps. Bring your own game files. Full card: https://gitnova.dev/en/r/jhaizhou-ops/d2r-mobile.md 2. **bherbruck/solidcraft** — 7.4 · Breakout · Games & graphics · Rust · +145 stars measured 2026-10-15, 00:20–07:28 UTC, ≈ 498 by evening An open-source parametric 3D CAD written in pure Rust, a clean-room reimplementation of Autodesk Fusion 360, with sketch constraints, a feature timeline, and export to STEP/IGES/STL. Runs as a desktop app, in the browser, or headless via… Full card: https://gitnova.dev/en/r/bherbruck/solidcraft.md 3. **peiikai/LASRecomp** — 7.1 · Early signal · Games & graphics · C · +197 stars measured 2026-10-15, 00:21–07:27 UTC, ≈ 518 by evening A static recompilation of The Legend of Zelda: Link's Awakening (Switch, 2019) into a native Windows, macOS and Linux application with an unlocked aspect ratio and a built-in randomizer. Requires your own legally dumped copy of the game… Full card: https://gitnova.dev/en/r/peiikai/LASRecomp.md 4. **MyLuxy/overdrive** — 6.5 · Early signal · Games & graphics · C++ · +83 stars measured 2026-10-15, 00:21–07:28 UTC, ≈ 245 by evening A homebrew game store for jailbroken PS5: a catalog of 1,800+ games with filters, downloads straight to the console and self-updates. Source recovered by decompiling the last release. Full card: https://gitnova.dev/en/r/MyLuxy/overdrive.md 5. **AjncSystem/ShadowOfTheColossus-PC** — 6.5 · Early signal · Games & graphics · C++ · +80 stars measured 2026-10-15, 00:21–07:28 UTC, ≈ 284 by evening Native Windows port of Shadow of the Colossus (PS4, CUSA08809) that runs the game's x86-64 code directly and translates the PS4 GPU to Vulkan; requires your own game dump and console sound modules. Full card: https://gitnova.dev/en/r/AjncSystem/ShadowOfTheColossus-PC.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-15 07:41 UTC, updated every 30 minutes.