# alexngdev99/rork-seaport-logistics-3d > An interactive isometric 3D operations map of a container terminal in the browser: vessels, cranes, yard and trucks move in real time on an AIS simulation. Everything runs client-side with no backend. - Magnitude: 1.5 out of 10 — Steady - Stars: 56 total · +0 stars measured 2026-10-07, 00:20–03:53 UTC, ≈ 1 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: TypeScript · License: MIT · Created: 2026-10-04 · Last push: 2026-10-05 - GitHub: https://github.com/alexngdev99/rork-seaport-logistics-3d · Homepage: https://seaport-logistics-3d.rork.app · Page: https://gitnova.dev/en/r/alexngdev99/rork-seaport-logistics-3d ## Useful for - Watch vessels berth and cranes work in the demo without installing anything - Study NMEA 0183 !AIVDM encoding and AIS reporting logic from the code - Rewind the time bar and trace a port-call chain via event markers ## Why it’s here - Star-counter measurements on 2026-10-07 (UTC), 00:20–03:53: 56 → 56 stars (+0). This is the change over that interval. - Estimated end-of-day forecast: about +1 stars, using observed gains and the previous day. - The repository is 3 days old and already has 56 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - About 15 forks a day — people are taking the code. - Recent forks include notable developers: @yordis (275 followers). ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 13 - Issues and pull requests: 0 - Watchers: 0 - Average over the last week: 14 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 0 ## Stars per day, last 4 days (oldest → newest, today is partial) 2026-10-04 … 2026-10-07: 17, 37, 2, 0 ## More in this category 1. **boykopovar/AnyPS5** — 7.3 · Breakout · Games & graphics · C++ · +303 stars measured 2026-10-07, 00:19–03:47 UTC, ≈ 1,711 by evening Tool for automatically porting PS5 executables to Linux and Windows: a relinker converts the binary to the target system's native format, and implementations of system prx libraries enable dynamic linking without emulation. Full card: https://gitnova.dev/en/r/boykopovar/AnyPS5.md 2. **deadinside28/bloodborne_pc** — 6.8 · Early signal · Games & graphics · C++ · +63 stars measured 2026-10-07, 00:19–03:47 UTC, ≈ 461 by evening A native Linux port of Bloodborne: runs the original PS4 executable directly on x86-64, replacing PS4 system libraries and translating GPU work to Vulkan. Requires your own dump of CUSA03173 v1.09. Full card: https://gitnova.dev/en/r/deadinside28/bloodborne_pc.md 3. **BlueHeisenberg/SCSKiller** — 5.7 · Early signal · Games & graphics · C# · +17 stars measured 2026-10-07, 00:19–03:47 UTC, ≈ 207 by evening A Windows tool that precompiles a game's shaders into the GPU driver cache ahead of time to remove shader compilation stutter during play. Supports DirectX 12 and DirectX 11 on NVIDIA and AMD. Full card: https://gitnova.dev/en/r/BlueHeisenberg/SCSKiller.md 4. **trevaintdead/ai-game-modding-guides** — 5.6 · Early signal · Games & graphics · +12 stars measured 2026-10-07, 00:20–03:47 UTC, ≈ 127 by evening A collection of guides for building game mods with AI coding agents: passthrough mods, Rust engine rewrites, mod loaders, prompting, and troubleshooting. Aimed at beginners without coding experience, working only with single-player… Full card: https://gitnova.dev/en/r/trevaintdead/ai-game-modding-guides.md 5. **Droid-Deck/DroidDeck** — 5.4 · Breakout · Games & graphics · C · +52 stars measured 2026-10-07, 00:20–03:48 UTC, ≈ 503 by evening DroidDeck brings the SteamOS experience to Android: runs Valve's Steam client in Big Picture mode and Windows games via ARM64 Proton on Adreno-based devices. Requires Android 9+ and Adreno 730/8xx, no root needed. Full card: https://gitnova.dev/en/r/Droid-Deck/DroidDeck.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-07 03:58 UTC, updated every 30 minutes.