# azerothcore/azerothcore-wotlk > Open-source C++ game server and framework for MMORPGs that recreates the World of Warcraft 3.3.5a gameplay experience. Suited for running private servers and studying how MMO emulators work. - Magnitude: 1.2 out of 10 — Steady - Stars: 9,115 total · +2 stars measured 2026-10-29, 00:10–04:24 UTC, ≈ 6 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · License: GPL-2.0 · Created: 2016-06-26 · Last push: 2026-10-28 - GitHub: https://github.com/azerothcore/azerothcore-wotlk · Homepage: http://www.azerothcore.org · Page: https://gitnova.dev/en/r/azerothcore/azerothcore-wotlk ## Useful for - Deploy a private WoW 3.3.5a server to play with friends - Install modules from the catalogue to add custom content - Study C++ and SQL internals of an MMORPG game server ## Why it’s here - Star-counter measurements on 2026-10-29 (UTC), 00:10–04:24: 9113 → 9115 stars (+2). This is the change over that interval. - Estimated end-of-day forecast: about +6 stars, using observed gains and the previous day. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 3,931 - Issues and pull requests: 27,692 - Watchers: 194 - Average over the last week: 6 per day - Usual pace: 5 per day - Stars in the last hour (measured): 0 - Latest release: Latest (2024-11-16) ## Stars per day, last 30 days (oldest → newest, today is partial) 2026-09-30 … 2026-10-29: 5, 3, 3, 4, 7, 5, 6, 3, 4, 3, 4, 5, 3, 10, 8, 7, 6, 8, 9, 5, 5, 2, 4, 4, 6, 7, 4, 10, 3, 2 ## Magnitude by day, last 14 days 10-07 1.5, 10-08 1.2, 10-09 1.1, 10-10 1.1, 10-11 1.2, 10-12 1.2, 10-13 1.2, 10-14 1.7, 10-15 1.7, 10-16 1.5, 10-26 1.4, 10-27 1.3, 10-28 1.8, 10-29 1.2 ## More in this category 1. **horizon-rust/horizon** — 7.2 · Breakout · Games & graphics · Rust · +69 stars measured 2026-10-29, 00:02–04:17 UTC, ≈ 600 by evening A from-scratch Rust reimplementation of Minecraft: Java Edition that loads vanilla worlds and is validated against the original through 281 differential test harnesses. It also exposes a CLI and MCP interface so scripts and AI agents can… Full card: https://gitnova.dev/en/r/horizon-rust/horizon.md 2. **NotRexed/SkyboundTotk** — 6.3 · Early signal · Games & graphics · C++ · +38 stars measured 2026-10-29, 00:03–04:17 UTC, ≈ 239 by evening An experimental Windows x64 static recompilation project for The Legend of Zelda: Tears of the Kingdom (base version 1.0.0): AArch64 game code is translated to C and built into a native executable with a WebGPU renderer. Requires your own… Full card: https://gitnova.dev/en/r/NotRexed/SkyboundTotk.md 3. **Humpalumps/Ultra-Water** — 6.2 · Early signal · Games & graphics · JavaScript · +32 stars measured 2026-10-29, 01:27–04:17 UTC, ≈ 152 by evening Real-time ocean renderer for three.js on WebGL2: FFT waves, shore breakers, foam, caustics, underwater rendering and buoyancy at 200+ fps. Full card: https://gitnova.dev/en/r/Humpalumps/Ultra-Water.md 4. **seedds/nxnative** — 5.8 · Breakout · Games & graphics · Python · +135 stars measured 2026-10-29, 00:02–04:17 UTC, ≈ 888 by evening A tool that turns a folder of your own Nintendo Switch NSP files into an unsigned IPA for iPhone, iPad and Mac. Games run natively on the Apple chip, not emulated: the game's code executes directly and NVN graphics are rebuilt on Metal. Full card: https://gitnova.dev/en/r/seedds/nxnative.md 5. **patch-gg/anymove** — 5.6 · Early signal · Games & graphics · Python · +27 stars measured 2026-10-29, 00:03–04:17 UTC, ≈ 139 by evening Turns one AI-generated video of a creature into a rigged 3D animation: a DINOv2 joint reader finds joints in two camera views, the rig is fitted frame by frame, and a GLB is exported. Full card: https://gitnova.dev/en/r/patch-gg/anymove.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-29 04:27 UTC, updated every 30 minutes.