# boykopovar/AnyPS5 > Tool for automatically porting PS5 executables to Linux and Windows: a relinker converts the binary to the target system's native format, and implementations of system prx libraries enable dynamic linking without emulation. - Magnitude: 3.5 out of 10 — Steady - Stars: 3,238 total · +177 stars today - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · License: GPL-2.0 · Created: 2026-08-03 · Last push: 2026-10-03 - GitHub: https://github.com/boykopovar/AnyPS5 · Page: https://gitnova.dev/en/r/boykopovar/AnyPS5 ## Useful for - Build a PS5 game port for Linux or Windows without an emulator - Check a specific game's compatibility against the tested games list - Configure gamepad or keyboard controls via anyps5-input.ini ## Why it’s here - 177 stars today. - GitHub Trending this week: #18, +1,837 stars. - About 27 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 274 - Issues and pull requests: 470 - Watchers: 73 - Average over the last week: 251 per day - Usual pace: 98 per day - Stars in the last hour (measured): 20 - Latest release: v0.1.1 (2026-09-28) ## Stars per day, last 30 days (oldest → newest, today is partial) 2026-09-04 … 2026-10-03: 0, 0, 19, 3, 4, 0, 0, 1, 0, 0, 1, 23, 75, 23, 6, 2, 0, 3, 23, 185, 463, 340, 312, 416, 321, 234, 141, 320, 147, 177 ## Spotted in now - GitHub Trending this week: #18, +1,837 stars ## Similar by description 1. **shadps4-emu/shadPS4** — 1.8 · Steady · Games & graphics · C++ · +11 stars today A PlayStation 4 emulator written in C++ for Windows, Linux, macOS and FreeBSD that lets you run PS4 games on a PC. It is early in development and already runs Bloodborne, Dark Souls Remastered and other games. Full card: https://gitnova.dev/en/r/shadps4-emu/shadPS4.md 2. **OverkillLabs/DeadCells-PS5-Native** — 0.0 · Steady · Games & graphics · C++ · +0 stars today A port of Dead Cells from PS5 to Windows: the game's original x86-64 code is relinked into a native exe and shaders are recompiled to Vulkan, with no emulator. Requires your own decrypted copy of the game. Full card: https://gitnova.dev/en/r/OverkillLabs/DeadCells-PS5-Native.md 3. **faligame/Parasite-Eve-HD-Remaster** — 0.0 · Steady · Games & graphics · +0 stars today Native PC port of Parasite Eve built by statically recompiling the original PlayStation code, with HD rendering of backgrounds, textures and fonts. It is not an emulator but a rebuilt Windows executable; the repository is the project's… Full card: https://gitnova.dev/en/r/faligame/Parasite-Eve-HD-Remaster.md 4. **blackbearreloaded/ProsperoEden** — 3.6 · Cooling · Games & graphics · C++ · +29 stars today Unofficial port of the Eden Nintendo Switch emulator for PS5 homebrew. Lets you run Switch games on a PlayStation 5 console. Full card: https://gitnova.dev/en/r/blackbearreloaded/ProsperoEden.md 5. **Vita3K/Vita3K** — 1.1 · Steady · Games & graphics · C++ · +5 stars today Experimental PlayStation Vita emulator for Windows, Linux, macOS and Android that runs homebrew and commercial games. Full card: https://gitnova.dev/en/r/Vita3K/Vita3K.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-03 23:44 UTC, updated every 30 minutes.