# coye2/UNCANNY > UNCANNY is a Windows real-time reconstruction/remaster runtime for games and emulators, featuring Motion Guard, REVENANT, and D3D9/D3D12 compatibility. HF18.6 is an installer/update performance hotfix. - Magnitude: 0.0 out of 10 — Steady - Stars: 68 total · +0 stars on 2026-09-29 (UTC), ≈ 0 by evening - Star trust: star growth looks organic - Category: Games & graphics · Created: 2026-09-13 · Last push: 2026-09-22 - GitHub: https://github.com/coye2/UNCANNY · Homepage: https://coye2.github.io/UNCANNY · Page: https://gitnova.dev/en/r/coye2/UNCANNY ## Useful for - Install UNCANNY on a selected game or emulator via UNCANNY.exe - Update an existing UNCANNY install while skipping byte-identical files - Open the Control Deck by pressing HOME during gameplay ## Why it’s here - The repository is 16 days old and already has 68 stars. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 2 - Issues and pull requests: 4 - Watchers: 3 - Average over the last week: 0 per day - Usual pace: 5 per day - Latest release: v0.20.0-alpha.2-final-alpha (2026-09-22) ## Stars per day, last 30 days (oldest → newest, today is partial) 2026-10-05 … 2026-11-03: None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None ## Magnitude by day, last 11 days 09-19 1.8, 09-20 0.8, 09-21 0.7, 09-22 0.6, 09-23 0.0, 09-24 0.0, 09-25 0.0, 09-26 0.0, 09-27 0.0, 09-28 0.0, 09-29 0.0 --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-09-29 06:00 UTC, updated every 30 minutes.