# drakolordx7/pokopia-recomp > Static recompilation of Pokémon Pokopia (Switch 2) to run natively on Windows. Requires your own copy of the game version 2.0.1a, a GPU with Vulkan 1.3, and 16 GB of RAM. - Magnitude: 5.2 out of 10 — Early signal - Stars: 224 total · +26 stars measured 2026-11-03, 15:31–18:00 UTC, ≈ 39 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · License: GPL-3.0 · Created: 2026-11-02 · Last push: 2026-11-02 - GitHub: https://github.com/drakolordx7/pokopia-recomp · Page: https://gitnova.dev/en/r/drakolordx7/pokopia-recomp ## Useful for - Run the game natively on Windows without an emulator using your own dump - Build the game from source with Visual Studio 2022 and CMake - Report a bug by attaching pkp.log, your GPU model, and Windows version ## Why it’s here - Star-counter measurements on 2026-11-03 (UTC), 15:31–18:00: 198 → 224 stars (+26). This is the change over that interval. - Estimated end-of-day forecast: about +39 stars, using observed gains and the previous day. - The repository is 1 day old and already has 224 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #140. - About 20 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 19 - Issues and pull requests: 19 - Watchers: 2 - Average over the last week: 83 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 15 - Latest release: v0.1.1 (2026-11-02) ## Stars per day, last 2 days (oldest → newest, today is partial) 2026-11-02 … 2026-11-03: 126, 26 ## Spotted in now - Top new repositories this week: #140 ## More in this category 1. **patch-gg/pixelfx** — 6.8 · Peaking · Games & graphics · JavaScript · +539 stars measured 2026-11-03, 00:30–17:59 UTC, ≈ 708 by evening A library of 232 pixel art effects and animations (fire, explosions, magic, weather, UI), each a small dependency-free JS module, plus a Claude Code skill for authoring your own. Full card: https://gitnova.dev/en/r/patch-gg/pixelfx.md 2. **valentderah/totk-pc-recomp** — 6.5 · Peaking · Games & graphics · C · +430 stars measured 2026-11-03, 00:30–17:59 UTC, ≈ 577 by evening Static recompilation of The Legend of Zelda: Tears of the Kingdom into a native Windows x86-64 application with a Vulkan renderer. Game files are not included; you need your own copy. Full card: https://gitnova.dev/en/r/valentderah/totk-pc-recomp.md 3. **Djihads80/Eglantine** — 6.5 · Peaking · Games & graphics · C++ · +414 stars measured 2026-11-03, 00:30–17:59 UTC, ≈ 544 by evening Eglantine is a free, open-source Nintendo Switch 2 emulator written in C++, derived from Eden, Yuzu and Sudachi. It aims to run commercial Switch 2 games on Windows, Linux, macOS, Android and FreeBSD. Full card: https://gitnova.dev/en/r/Djihads80/Eglantine.md 4. **zortos293/Lichii** — 5.7 · Early signal · Games & graphics · C++ · +144 stars measured 2026-11-03, 00:31–18:00 UTC, ≈ 189 by evening Experimental Nintendo Switch 2 emulator in C++, a fork of Eglantine with memory leak fixes, speed improvements and support for more games. Full card: https://gitnova.dev/en/r/zortos293/Lichii.md 5. **smarkyie/NSP-Box** — 5.6 · Early signal · Games & graphics · Python · +79 stars measured 2026-11-03, 00:31–18:00 UTC, ≈ 109 by evening A portable Windows tool that packages already-extracted ExeFS/RomFS game snapshots and DLC into plaintext NSP files for compatible Switch emulators, with optional reversible emulator patching. Full card: https://gitnova.dev/en/r/smarkyie/NSP-Box.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-11-03 18:16 UTC, updated every 30 minutes.