# elripalda/Porpoise-Dolphin-Emulator-for-PS5 > A port of the Dolphin emulator (GameCube and Wii) for jailbroken PS5: runs disc images via the libretro core with its own launcher, box-art library and DualSense support. - Magnitude: 3.1 out of 10 — Early signal - Stars: 93 total · +2 stars measured 2026-10-06, 15:03–17:37 UTC, ≈ 5 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · License: GPL-3.0 · Created: 2026-10-04 · Last push: 2026-10-06 - GitHub: https://github.com/elripalda/Porpoise-Dolphin-Emulator-for-PS5 · Homepage: https://www.ripalda.dev · Page: https://gitnova.dev/en/r/elripalda/Porpoise-Dolphin-Emulator-for-PS5 ## Useful for - Run GameCube and Wii disc backups on a jailbroken PS5 - Set up Wii Remote controls via the DualSense gyro and touchpad - Fetch box art and game info from GameTDB and manage a filtered library ## Why it’s here - Star-counter measurements on 2026-10-06 (UTC), 15:03–17:37: 91 → 93 stars (+2). This is the change over that interval. - Estimated end-of-day forecast: about +5 stars, using observed gains and the previous day. - The repository is 2 days old and already has 93 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #160. - About 5 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 14 - Issues and pull requests: 7 - Watchers: 3 - Average over the last week: 26 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 0 - Latest release: v2.1.1 (2026-10-06) ## Stars per day, last 10 days (oldest → newest, today is partial) 2026-09-27 … 2026-10-06: 0, 0, 0, 0, 0, 0, 8, 37, 37, 2 ## Spotted in now - Top new repositories this week: #160 ## More in this category 1. **deadinside28/bloodborne_pc** — 6.9 · Early signal · Games & graphics · C++ · +405 stars measured 2026-10-06, 00:17–17:34 UTC, ≈ 533 by evening A native Linux port of Bloodborne: runs the original PS4 executable directly on x86-64, replacing PS4 system libraries and translating GPU work to Vulkan. Requires your own dump of CUSA03173 v1.09. Full card: https://gitnova.dev/en/r/deadinside28/bloodborne_pc.md 2. **BlueHeisenberg/SCSKiller** — 6.9 · Early signal · Games & graphics · C# · +289 stars measured 2026-10-06, 00:17–17:34 UTC, ≈ 400 by evening A Windows tool that precompiles a game's shaders into the GPU driver cache ahead of time to remove shader compilation stutter during play. Supports DirectX 12 and DirectX 11 on NVIDIA and AMD. Full card: https://gitnova.dev/en/r/BlueHeisenberg/SCSKiller.md 3. **boykopovar/AnyPS5** — 6.0 · Breakout · Games & graphics · C++ · +917 stars measured 2026-10-06, 00:18–17:34 UTC, ≈ 1,214 by evening Tool for automatically porting PS5 executables to Linux and Windows: a relinker converts the binary to the target system's native format, and implementations of system prx libraries enable dynamic linking without emulation. Full card: https://gitnova.dev/en/r/boykopovar/AnyPS5.md 4. **Droid-Deck/DroidDeck** — 5.6 · Breakout · Games & graphics · C · +659 stars measured 2026-10-06, 00:17–17:34 UTC, ≈ 865 by evening DroidDeck brings the SteamOS experience to Android: runs Valve's Steam client in Big Picture mode and Windows games via ARM64 Proton on Adreno-based devices. Requires Android 9+ and Adreno 730/8xx, no root needed. Full card: https://gitnova.dev/en/r/Droid-Deck/DroidDeck.md 5. **sganggs/Stronghold-Protocol** — 5.1 · Early signal · Games & graphics · JavaScript · +108 stars measured 2026-10-06, 00:18–17:35 UTC, ≈ 145 by evening Unofficial fan remake of Arknights' "Stronghold Protocol: Covenant" mode — a browser auto-chess tower defense for solo play or 1–4 player online co-op. Full card: https://gitnova.dev/en/r/sganggs/Stronghold-Protocol.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-06 17:51 UTC, updated every 30 minutes.