# f3d-app/f3d > Fast minimalist 3D viewer supporting glTF, USD, STL, STEP, PLY, OBJ, FBX and Alembic, controllable from the command line and config files. Also ships libf3d with C++, C, Python, Java and JavaScript bindings. - Magnitude: 2.4 out of 10 — Breakout - Stars: 4,798 total · +3 stars measured 2026-10-13, 10:53–12:32 UTC, ≈ 11 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · License: BSD-3-Clause · Created: 2020-02-17 · Last push: 2026-10-13 - GitHub: https://github.com/f3d-app/f3d · Homepage: https://f3d.app · Page: https://gitnova.dev/en/r/f3d-app/f3d ## Useful for - Open an STL or glTF model from the terminal and save the render to PNG - Batch-generate thumbnail previews for a 3D model catalog - Embed libf3d in a C++ or Python app to display meshes ## Why it’s here - Star-counter measurements on 2026-10-13 (UTC), 10:53–12:32: 4795 → 4798 stars (+3). This is the change over that interval. - Estimated end-of-day forecast: about +11 stars, using observed gains and the previous day. - Before this, the repository barely got any stars — about 2 per day. - GitHub Trending C++ today: #6, +23 stars. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 454 - Issues and pull requests: 3,575 - Watchers: 42 - Average over the last week: 8 per day - Usual pace: 2 per day - Stars in the last hour (measured): 4 - Latest release: v4.0.0-RC1 (2026-10-11) ## Stars per day, last 30 days (oldest → newest, today is partial) 2026-09-14 … 2026-10-13: 3, 3, 3, 1, 2, 2, 5, 6, 2, 4, 3, 2, 2, 2, 1, 1, 3, 3, 3, 2, 2, 2, 0, 0, 3, 4, 4, 9, 28, 3 ## Spotted in now - GitHub Trending C++ today: #6, +23 stars ## More in this category 1. **bherbruck/solidcraft** — 8.0 · Early signal · Games & graphics · Rust · +350 stars measured 2026-10-13, 00:01–12:25 UTC, ≈ 625 by evening An open-source parametric 3D CAD written in pure Rust, a clean-room reimplementation of Autodesk Fusion 360, with sketch constraints, a feature timeline, and export to STEP/IGES/STL. Runs as a desktop app, in the browser, or headless via… Full card: https://gitnova.dev/en/r/bherbruck/solidcraft.md 2. **NVIDIA-Omniverse/usd-brep** — 8.0 · Early signal · Games & graphics · C++ · +431 stars measured 2026-10-13, 00:01–12:25 UTC, ≈ 788 by evening A standalone C++ and Python library for NURBS-based boundary representation (BRep) solid modeling, integrated with OpenUSD. Intended for working with CAD geometry in Omniverse scenes. Full card: https://gitnova.dev/en/r/NVIDIA-Omniverse/usd-brep.md 3. **snuri00/ps2-web-recomp** — 7.7 · Early signal · Games & graphics · C++ · +187 stars measured 2026-10-13, 00:01–12:25 UTC, ≈ 373 by evening Static recompilation of PlayStation 2 games to WebAssembly with a native runtime: Emotion Engine code is translated to C++ and the PS2 OS and hardware are reimplemented, rendering via WebGPU. Games run in the browser without an emulator,… Full card: https://gitnova.dev/en/r/snuri00/ps2-web-recomp.md 4. **jhaizhou-ops/d2r-mobile** — 7.7 · Early signal · Games & graphics · C · +306 stars measured 2026-10-13, 00:01–12:25 UTC, ≈ 641 by evening Open-source iOS compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion that runs your own Switch copy natively on iPhone and iPad with touch controls and 60 fps. Bring your own game files. Full card: https://gitnova.dev/en/r/jhaizhou-ops/d2r-mobile.md 5. **boykopovar/AnyPS5** — 6.5 · Peaking · Games & graphics · C++ · +1,182 stars measured 2026-10-13, 00:01–12:25 UTC, ≈ 2,283 by evening Tool for automatically porting PS5 executables to Linux and Windows: a relinker converts the binary to the target system's native format, and implementations of system prx libraries enable dynamic linking without emulation. Full card: https://gitnova.dev/en/r/boykopovar/AnyPS5.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-13 12:43 UTC, updated every 30 minutes.