# florinp93/hells-gate-recomp > A PC port of Dante's Inferno (Xbox 360) that statically recompiles the PowerPC executable into native C++ via the ReXGlue SDK, with its own Vulkan renderer replacing the D3D layer. Requires your own dumped game ISO. - Magnitude: 1.8 out of 10 — Steady - Stars: 807 total · +7 stars measured 2026-11-01, 11:01–14:34 UTC, ≈ 14 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · Created: 2026-08-31 · Last push: 2026-10-30 - GitHub: https://github.com/florinp93/hells-gate-recomp · Page: https://gitnova.dev/en/r/florinp93/hells-gate-recomp ## Useful for - Run the game on PC at ultrawide resolutions and 60-240 FPS without an emulator - Install DLC STFS packages through the launcher's DLC folder - Build the port from source on Linux with Clang and Vulkan ## Why it’s here - Star-counter measurements on 2026-11-01 (UTC), 11:01–14:34: 800 → 807 stars (+7). This is the change over that interval. - Estimated end-of-day forecast: about +14 stars, using observed gains and the previous day. - GitHub Trending C++ today: #13, +34 stars. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 35 - Issues and pull requests: 149 - Watchers: 26 - Average over the last week: 15 per day - Usual pace: 16 per day - Stars in the last hour (measured): 3 - Latest release: texture-studio-v1.0.0 (2026-10-30) ## Stars per day, last 30 days (oldest → newest, today is partial) 2026-10-03 … 2026-11-01: 1, 6, 4, 2, 3, 5, 5, 2, 3, 11, 13, 47, 21, 15, 35, 14, 16, 14, 22, 14, 25, 21, 13, 12, 14, 16, 6, 13, 29, 7 ## Spotted in now - GitHub Trending C++ today: #13, +34 stars ## More in this category 1. **patch-gg/pixelfx** — 8.4 · Breakout · Games & graphics · JavaScript · +785 stars measured 2026-11-01, 00:02–14:28 UTC, ≈ 1,284 by evening A library of 232 pixel art effects and animations (fire, explosions, magic, weather, UI), each a small dependency-free JS module, plus a Claude Code skill for authoring your own. Full card: https://gitnova.dev/en/r/patch-gg/pixelfx.md 2. **Djihads80/Eglantine** — 7.4 · Breakout · Games & graphics · C++ · +413 stars measured 2026-11-01, 00:02–14:28 UTC, ≈ 695 by evening Eglantine is a free, open-source Nintendo Switch 2 emulator written in C++, derived from Eden, Yuzu and Sudachi. It aims to run commercial Switch 2 games on Windows, Linux, macOS, Android and FreeBSD. Full card: https://gitnova.dev/en/r/Djihads80/Eglantine.md 3. **valentderah/totk-pc-recomp** — 7.1 · Peaking · Games & graphics · C · +356 stars measured 2026-11-01, 00:01–14:28 UTC, ≈ 628 by evening Static recompilation of The Legend of Zelda: Tears of the Kingdom into a native Windows x86-64 application with a Vulkan renderer. Game files are not included; you need your own copy. Full card: https://gitnova.dev/en/r/valentderah/totk-pc-recomp.md 4. **redjellyfishrampart/Bunny-Hop-Script-Auto-Bhop-Movement-Tool-2026** — 6.5 · Early signal · Games & graphics · Python · +0 stars measured 2026-11-01, 00:09–14:28 UTC, ≈ 46 by evening Python-based bunny hop script that automates jumping and assists movement in games, with configurable jump timing, strength, air control and hotkeys. Aimed at players who want automatic bhop in popular titles. Full card: https://gitnova.dev/en/r/redjellyfishrampart/Bunny-Hop-Script-Auto-Bhop-Movement-Tool-2026.md 5. **storeomn-lab/jenny-mod-enhanced** — 6.2 · Early signal · Games & graphics · JavaScript · +0 stars measured 2026-11-01, 07:35–14:28 UTC, ≈ 33 by evening Unofficial remaster of the Minecraft Jenny mod for Forge 1.18–1.21.11 with rewritten NPC AI, new interactions, and crash fixes on modern versions. Full card: https://gitnova.dev/en/r/storeomn-lab/jenny-mod-enhanced.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-11-01 14:39 UTC, updated every 30 minutes.