# geode-sdk/geode > Geode is a Geometry Dash mod loader and modding SDK in C++ that provides a unified toolkit for mod development and addresses mod incompatibility issues. - Magnitude: 0.8 out of 10 — Quiet - Stars: 2,878 total · +0 stars today, ≈ 1 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · License: BSL-1.0 · Created: 2022-01-19 · Last push: 2026-09-27 - GitHub: https://github.com/geode-sdk/geode · Homepage: https://geode-sdk.org/ · Page: https://gitnova.dev/en/r/geode-sdk/geode ## Useful for - Build a Geometry Dash mod by hooking game class methods via $modify - Install and run multiple mods simultaneously without conflicts between them - Follow the tutorial on Geometry Dash modding basics from Geode's documentation ## Why it’s here - GitHub Trending C++ today: #14, +4 stars. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 567 - Issues and pull requests: 2,036 - Watchers: 62 - Average over the last week: 2 per day - Usual pace: 4 per day - Stars in the last hour (measured): 0 - Latest release: nightly (2026-09-27) ## Stars per day, last 30 days (oldest → newest, today is partial) 2026-08-30 … 2026-09-28: 2, 4, 1, 3, 2, 7, 5, 6, 5, 3, 2, 2, 3, 2, 3, 0, 3, 5, 2, 3, 6, 7, 3, 0, 5, 2, 2, 4, 4, 0 ## Spotted in now - GitHub Trending C++ today: #14, +4 stars ## More in this category 1. **xikhar/spiderbench** — 6.1 · Early signal · Games & graphics · JavaScript · +49 stars today, ≈ 127 by evening A browser-based 3D web-swinging game built by Claude under human direction as a non-commercial fan project and benchmark of AI game-development capabilities. Full card: https://gitnova.dev/en/r/xikhar/spiderbench.md 2. **jaydendavisnc/inkwave** — 4.9 · Early signal · Games & graphics · JavaScript · +15 stars today, ≈ 39 by evening A browser-based Splatoon-style 4v4 turf-war shooter built on three.js: teams paint the arena for three minutes and the most-covered side wins. No build step, everything procedural. Full card: https://gitnova.dev/en/r/jaydendavisnc/inkwave.md 3. **kitao/pyxel** — 4.8 · Breakout · Games & graphics · Rust · +33 stars today, ≈ 90 by evening A retro game engine for Python with console-style limits: 16 colors and 4 sound channels. Suited for making pixel-art games in Python. Full card: https://gitnova.dev/en/r/kitao/pyxel.md 4. **ScottieFox/caustic-volume** — 4.6 · Early signal · Games & graphics · HTML · +14 stars today, ≈ 33 by evening Real-time water caustics in the browser built on three.js: sunlight bends through a moving water surface and gathers into bright shifting lines on the pool floor. Two single-file HTML versions, lite and sandbox, with no install or build… Full card: https://gitnova.dev/en/r/ScottieFox/caustic-volume.md 5. **sciaschi/CBFD-Recompiled** — 4.6 · Early signal · Games & graphics · C · +5 stars today, ≈ 26 by evening A native PC port of Conker's Bad Fur Day (N64), built by static recompilation with N64Recomp, running on N64ModernRuntime and rendered by RT64. Requires your own legally obtained US ROM. Full card: https://gitnova.dev/en/r/sciaschi/CBFD-Recompiled.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-09-28 13:02 UTC, updated every 30 minutes.