# gminustwo/primerecomp > Static recompilation of Metroid Prime Remastered from Nintendo Switch into native code for Windows, macOS and Linux: the game is rebuilt from your own files and runs without an emulator via Vulkan. - Magnitude: 1.6 out of 10 — Early signal - Stars: 117 total · +1 star measured 2026-10-31, 00:27–02:38 UTC, ≈ 10 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C · Created: 2026-10-25 · Last push: 2026-10-30 - GitHub: https://github.com/gminustwo/primerecomp · Page: https://gitnova.dev/en/r/gminustwo/primerecomp ## Useful for - Run Metroid Prime Remastered on PC at high resolution with mouse aim - Build a native game binary from your own Switch 1.0.0 dump - Configure HDR, FOV and 120 fps via the F1 menu on Steam Deck ## Why it’s here - Star-counter measurements on 2026-10-31 (UTC), 00:27–02:38: 116 → 117 stars (+1). This is the change over that interval. - Estimated end-of-day forecast: about +11 stars, using observed gains and the previous day. - The repository is 6 days old and already has 117 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #169. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 1 - Issues and pull requests: 15 - Watchers: 8 - Average over the last week: 18 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 0 - Latest release: v0.0.5 (2026-10-30) ## Stars per day, last 7 days (oldest → newest, today is partial) 2026-10-25 … 2026-10-31: 54, 18, 4, 8, 21, 11, 1 ## Spotted in now - Top new repositories this week: #169 ## Similar by description 1. **kuraeow/ultratears** — 3.2 · Cooling · Games & graphics · C · +3 stars measured 2026-10-31, 00:29–02:34 UTC, ≈ 32 by evening Unofficial native Windows port of The Legend of Zelda: Tears of the Kingdom 1.4.3 built via static recompilation (ARM64 → C → x86-64). No game files included: it builds locally from your own game dump. Full card: https://gitnova.dev/en/r/kuraeow/ultratears.md 2. **ryderclanky/BotW-Native** — 1.3 · Cooling · Games & graphics · C++ · +2 stars measured 2026-10-31, 00:34–02:40 UTC, ≈ 10 by evening Static recompilation of Wii U Breath of the Wild (v1.5.0) into a native Windows program with a Vulkan backend; no emulator or JIT, and no game assets are included. Full card: https://gitnova.dev/en/r/ryderclanky/BotW-Native.md 3. **smm2recomp/smm2recomp** — 1.3 · Steady · Games & graphics · C · +1 star measured 2026-10-31, 00:35–02:39 UTC, ≈ 6 by evening A native port of Super Mario Maker 2 for macOS, iOS, Windows, Linux and Android via static recompilation of the game's AArch64 code to C, with a self-hostable course server instead of Nintendo's. Requires your own game dump. Full card: https://gitnova.dev/en/r/smm2recomp/smm2recomp.md 4. **K0NL/B2recomp** — 1.6 · Cooling · Games & graphics · C · +1 star measured 2026-10-31, 00:34–02:39 UTC, ≈ 11 by evening Unofficial static recompilation of Bayonetta 2 (Switch) for Windows: translates the game's AArch64 code to C on your own PC from your own dump and runs it natively via a reimplemented system layer and NVN on Vulkan. Full card: https://gitnova.dev/en/r/K0NL/B2recomp.md 5. **valentderah/totk-pc-recomp** — 8.1 · Breakout · Games & graphics · C · +108 stars measured 2026-10-31, 00:27–02:33 UTC, ≈ 914 by evening Static recompilation of The Legend of Zelda: Tears of the Kingdom into a native Windows x86-64 application with a Vulkan renderer. Game files are not included; you need your own copy. Full card: https://gitnova.dev/en/r/valentderah/totk-pc-recomp.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-31 02:43 UTC, updated every 30 minutes.