# gothamor/gta-vcs-recomp > A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2), created by statically recompiling the game's PS2 executable into C++. It contains no game code or data, so you must supply your own disc image. - Magnitude: 6.0 out of 10 — Early signal - Stars: 146 total · +25 stars measured 2026-10-31, 00:27–02:33 UTC, ≈ 162 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · License: GPL-3.0 · Created: 2026-10-30 · Last push: 2026-10-30 - GitHub: https://github.com/gothamor/gta-vcs-recomp · Page: https://gitnova.dev/en/r/gothamor/gta-vcs-recomp ## Useful for - Build a native PC version of Vice City Stories from your own PS2 disc image. - Run the game on Linux with Vulkan instead of an emulator. - Rebind keys, gamepad and set widescreen or 60 fps in the F2 settings menu. ## Why it’s here - Star-counter measurements on 2026-10-31 (UTC), 00:27–02:33: 121 → 146 stars (+25). This is the change over that interval. - Estimated end-of-day forecast: about +162 stars, using observed gains and the previous day. - The repository is 1 day old and already has 146 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #129. - About 47 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 7 - Issues and pull requests: 10 - Watchers: 10 - Average over the last week: 154 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 11 - Latest release: v0.0.2 (2026-10-30) ## Stars per day, last 2 days (oldest → newest, today is partial) 2026-10-30 … 2026-10-31: 146, 25 ## Spotted in now - Top new repositories this week: #129 ## Similar by description 1. **josiahg2502-glitch/BrawlRecompiled** — 1.3 · Steady · Games & graphics · C++ · +2 stars measured 2026-10-31, 00:34–02:40 UTC, ≈ 9 by evening Native PC port of Super Smash Bros. Brawl made by statically recompiling the game's PowerPC code to C++ without an emulator. Requires your own disc image and supports SD mods like Project+ and REX. Full card: https://gitnova.dev/en/r/josiahg2502-glitch/BrawlRecompiled.md 2. **whompay/inFAMOUSreborn** — 0.8 · Cooling · Games & graphics · C · +0 stars measured 2026-10-31, 00:35–02:41 UTC, ≈ 2 by evening An unofficial native Windows port of inFamous from PS3: the game's code is statically recompiled to C/C++ via ps3recomp, running as a normal program rather than an emulator. Full card: https://gitnova.dev/en/r/whompay/inFAMOUSreborn.md 3. **NotRexed/SkyboundTotk** — 3.7 · Cooling · Games & graphics · C++ · +3 stars measured 2026-10-31, 00:28–02:34 UTC, ≈ 35 by evening An experimental Windows x64 static recompilation project for The Legend of Zelda: Tears of the Kingdom (base version 1.0.0): AArch64 game code is translated to C and built into a native executable with a WebGPU renderer. Requires your own… Full card: https://gitnova.dev/en/r/NotRexed/SkyboundTotk.md 4. **valentderah/totk-pc-recomp** — 8.1 · Breakout · Games & graphics · C · +108 stars measured 2026-10-31, 00:27–02:33 UTC, ≈ 914 by evening Static recompilation of The Legend of Zelda: Tears of the Kingdom into a native Windows x86-64 application with a Vulkan renderer. Game files are not included; you need your own copy. Full card: https://gitnova.dev/en/r/valentderah/totk-pc-recomp.md 5. **gminustwo/primerecomp** — 1.6 · Early signal · Games & graphics · C · +1 star measured 2026-10-31, 00:27–02:38 UTC, ≈ 10 by evening Static recompilation of Metroid Prime Remastered from Nintendo Switch into native code for Windows, macOS and Linux: the game is rebuilt from your own files and runs without an emulator via Vulkan. Full card: https://gitnova.dev/en/r/gminustwo/primerecomp.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-31 02:43 UTC, updated every 30 minutes.