# hedge-dev/UnleashedRecomp > An unofficial PC port of the Xbox 360 version of Sonic Unleashed, created by statically recompiling the game's PowerPC code and Xenos shaders into C++ and HLSL. Requires game files from a legally acquired copy. - Magnitude: 0.8 out of 10 — Steady - Stars: 5,108 total · +0 stars today, ≈ 1 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · License: GPL-3.0 · Created: 2024-09-30 · Last push: 2026-06-29 - GitHub: https://github.com/hedge-dev/UnleashedRecomp · Page: https://gitnova.dev/en/r/hedge-dev/UnleashedRecomp ## Useful for - Run Sonic Unleashed on PC at high resolutions with ultrawide support - Install the game via the built-in wizard using dumped Xbox 360 files - Add DLC packs through the installer menu on the title screen ## Why it’s here - GitHub Trending C++ today: #9, +7 stars. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 428 - Issues and pull requests: 1,759 - Watchers: 94 - Average over the last week: 4 per day - Usual pace: 3 per day - Stars in the last hour (measured): 0 - Latest release: v1.0.3 (2025-04-03) ## Stars per day, last 30 days (oldest → newest, today is partial) 2026-09-04 … 2026-10-03: 1, 3, 4, 2, 2, 0, 2, 5, 3, 6, 3, 6, 4, 5, 2, 7, 4, 3, 0, 1, 1, 2, 4, 4, 6, 6, 2, 4, 7, 0 ## Spotted in now - GitHub Trending C++ today: #9, +7 stars ## Similar by description 1. **sciaschi/CBFD-Recompiled** — 0.9 · Cooling · Games & graphics · C · +0 stars today, ≈ 1 by evening A native PC port of Conker's Bad Fur Day (N64), built by static recompilation with N64Recomp, running on N64ModernRuntime and rendered by RT64. Requires your own legally obtained US ROM. Full card: https://gitnova.dev/en/r/sciaschi/CBFD-Recompiled.md 2. **StevensND/nfsmw-nx** — 1.5 · Cooling · Games & graphics · C · +5 stars today, ≈ 8 by evening Native Nintendo Switch port of Need for Speed: Most Wanted (2005) from Xbox 360: the default.xex PowerPC code is statically recompiled to C++ with ReXGlue, rendered via Vulkan on NVK. Requires your own game copy. Full card: https://gitnova.dev/en/r/StevensND/nfsmw-nx.md 3. **codepdbh/nfsmw-android** — 2.9 · Early signal · Games & graphics · C · +6 stars today, ≈ 11 by evening Android ARM64 port of Need for Speed: Most Wanted (2005): a native C++/SDL3 app with a Vulkan renderer built from recompiled Xbox 360 code. Requires your own copy of the game (PAL, Xbox 360) and does not emulate the console. Full card: https://gitnova.dev/en/r/codepdbh/nfsmw-android.md 4. **YesterMester/TheSimpsonsGameRecomp** — 1.4 · Early signal · Games & graphics · C++ · +2 stars today, ≈ 4 by evening A native PC port of The Simpsons Game (Xbox 360, 2007) for Linux, Steam Deck and Windows, made by statically recompiling the game's PowerPC code to C++ for x86-64 on the ReXGlue runtime derived from Xenia. Requires your own Xbox 360 copy… Full card: https://gitnova.dev/en/r/YesterMester/TheSimpsonsGameRecomp.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-03 15:15 UTC, updated every 30 minutes.