# jarrodwatts/intermission > A Claude Code plugin that opens a Doom deathmatch pane beside the transcript while Claude works and hands control back when it finishes. Runs on macOS in Ghostty or kitty terminals. - Magnitude: 4.9 out of 10 — Early signal - Stars: 68 total · +0 stars today, ≈ 50 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: JavaScript · License: MIT · Created: 2026-10-02 · Last push: 2026-10-02 - GitHub: https://github.com/jarrodwatts/intermission · Page: https://gitnova.dev/en/r/jarrodwatts/intermission ## Useful for - Play deathmatch to pass the time while Claude runs a long task - Test the plugin in Ghostty or kitty on macOS 15+ ## Why it’s here - 0 stars so far today, about 50 expected by the end of the day. - The spike has held for 2 days in a row — not a one-off blip. - The repository is 1 day old and already has 68 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #153. - About 9 forks a day — people are taking the code. - Recent forks include notable developers: @johndpope (1,331 followers). ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 7 - Issues and pull requests: 2 - Watchers: 0 - Average over the last week: 58 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 0 - Latest release: v0.1.4 (2026-10-02) ## Stars per day, last 7 days (oldest → newest, today is partial) 2026-09-27 … 2026-10-03: 0, 0, 0, 0, 1, 67, 0 ## Spotted in now - Top new repositories this week: #153 ## More in this category 1. **chasmlol/SkyCraft** — 5.6 · Early signal · Games & graphics · C++ · +0 stars today, ≈ 192 by evening A mod that lets you play Skyrim with Minecraft's physics, inventory, blocks and combat: an SKSE plugin and a Fabric mod communicate through shared memory, with Minecraft running hidden while Skyrim renders everything. Full card: https://gitnova.dev/en/r/chasmlol/SkyCraft.md 2. **ElgenTidwell/Chisel** — 5.2 · Early signal · Games & graphics · C# · +0 stars today, ≈ 79 by evening Chisel is an open-source 3D game engine written in C# that follows a 2000s-style workflow. This repository hosts the core engine and tool code used by the standard SDK. Full card: https://gitnova.dev/en/r/ElgenTidwell/Chisel.md 3. **sganggs/Stronghold-Protocol** — 5.2 · Early signal · Games & graphics · JavaScript · +0 stars today, ≈ 53 by evening Unofficial fan remake of Arknights' "Stronghold Protocol: Covenant" mode — a browser auto-chess tower defense for solo play or 1–4 player online co-op. Full card: https://gitnova.dev/en/r/sganggs/Stronghold-Protocol.md 4. **idlerunner00/procedural-pixel-creatures** — 5.1 · Early signal · Games & graphics · C# · +0 stars today, ≈ 74 by evening Procedural pixel creature generator for Godot 4.5 .NET/C#: builds bodies, limbs, faces, colors and animation in code, with no premade sprites. Includes a gene workshop, breeding, an overview of up to 100 creatures and PNG/sprite-sheet… Full card: https://gitnova.dev/en/r/idlerunner00/procedural-pixel-creatures.md 5. **willfaust/Madeira** — 5.0 · Breakout · Games & graphics · C · +0 stars today, ≈ 237 by evening A research project for running x86-64 Windows games on a non-jailbroken iPhone by combining Wine, FEX-Emu (x86-64 → ARM64 translation) and DXMT (D3D11 → Metal) in a single Mach process. Full card: https://gitnova.dev/en/r/willfaust/Madeira.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-03 03:19 UTC, updated every 30 minutes.