# loyraydi/meow_hud > Windows app for CS2 and Dota 2 tournament broadcasts: live HUD, broadcast scenes, map veto, producer studio and AI observer, reading game data via Game State Integration and rendering into OBS. - Magnitude: 1.8 out of 10 — Early signal - Stars: 159 total · +18 stars measured 2026-10-19, 09:12–11:33 UTC, ≈ 27 by evening - Star trust: star growth looks organic - Category: Games & graphics · Created: 2026-10-15 · Last push: 2026-10-16 - GitHub: https://github.com/loyraydi/meow_hud · Homepage: https://meowhud.ru · Page: https://gitnova.dev/en/r/loyraydi/meow_hud ## Useful for - Build a broadcast HUD and scenes for a student CS2 league without editing scores by hand - Run map veto via captain links so teams ban and pick themselves - Control score and scene switching from a phone during a match ## Why it’s here - Star-counter measurements on 2026-10-19 (UTC), 09:12–11:33: 141 → 159 stars (+18). This is the change over that interval. - Estimated end-of-day forecast: about +27 stars, using observed gains and the previous day. - The repository is 4 days old and already has 159 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #130. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 0 - Issues and pull requests: 0 - Watchers: 1 - Average over the last week: 22 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 0 ## Stars per day, last 5 days (oldest → newest, today is partial) 2026-10-15 … 2026-10-19: 1, 50, 30, 0, 18 ## Spotted in now - Top new repositories this week: #130 ## More in this category 1. **ly05010419/MacNativeGames** — 8.2 · Early signal · Games & graphics · C · +577 stars measured 2026-10-19, 00:05–11:25 UTC, ≈ 1,163 by evening A script that builds a native macOS app from your own copy of The Legend of Zelda: Tears of the Kingdom (XCI/NSP) for Apple silicon: the game's ARM64 code runs directly, graphics rebuilt on Metal 4. Full card: https://gitnova.dev/en/r/ly05010419/MacNativeGames.md 2. **seedds/nxnative** — 7.1 · Early signal · Games & graphics · C · +246 stars measured 2026-10-19, 00:06–11:25 UTC, ≈ 424 by evening A tool that turns a folder of your own Nintendo Switch NSP files into an unsigned IPA for iPhone, iPad and Mac. Games run natively on the Apple chip, not emulated: the game's code executes directly and NVN graphics are rebuilt on Metal. Full card: https://gitnova.dev/en/r/seedds/nxnative.md 3. **tangency-labs/solidcraft** — 6.6 · Breakout · Games & graphics · Rust · +747 stars measured 2026-10-19, 00:05–11:26 UTC, ≈ 1,548 by evening An open-source parametric 3D CAD written in pure Rust, a clean-room reimplementation of Autodesk Fusion 360, with sketch constraints, a feature timeline, and export to STEP/IGES/STL. Runs as a desktop app, in the browser, or headless via… Full card: https://gitnova.dev/en/r/tangency-labs/solidcraft.md 4. **Leonxlnx/athenaion** — 5.7 · Early signal · Games & graphics · JavaScript · +54 stars measured 2026-10-19, 00:10–11:25 UTC, ≈ 121 by evening A procedurally generated ancient Greek world in three.js: acropolis, temple, statues, waterfalls and flora with no external assets. Includes an offline renderer with accumulation, bloom and colour grading. Full card: https://gitnova.dev/en/r/Leonxlnx/athenaion.md 5. **murkantor/Project-Midas** — 5.6 · Early signal · Games & graphics · C · +50 stars measured 2026-10-19, 00:06–11:25 UTC, ≈ 112 by evening PC port of GoldenEye 007 for Windows and Linux, built from the N64 decompilation. Requires your own cartridge image and adds widescreen, mouse look and modern controller support. Full card: https://gitnova.dev/en/r/murkantor/Project-Midas.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-19 11:40 UTC, updated every 30 minutes.