# mamcjr/BOTWRecompAndroid > A static recompilation of The Legend of Zelda: Breath of the Wild (Switch 1.0.0/1.6.0/1.8.2) for Android: the game's ARM64 code becomes C and its NVN graphics are translated to Vulkan. No game files included; you need your own dump. - Magnitude: 4.7 out of 10 — Early signal - Stars: 138 total · +17 stars measured 2026-10-25, 13:05–15:10 UTC, ≈ 36 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C · Created: 2026-10-24 · Last push: 2026-10-25 - GitHub: https://github.com/mamcjr/BOTWRecompAndroid · Page: https://gitnova.dev/en/r/mamcjr/BOTWRecompAndroid ## Useful for - Build the APK and run BOTW on an Android phone with your own game dump - Pick the Mesa Turnip driver in settings to raise fps on Adreno - Enable FSR 1 or GSR 1 upscaling and SMAA for sharper output ## Why it’s here - Star-counter measurements on 2026-10-25 (UTC), 13:05–15:10: 121 → 138 stars (+17). This is the change over that interval. - Estimated end-of-day forecast: about +36 stars, using observed gains and the previous day. - The repository is 1 day old and already has 138 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #166. - About 6 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 6 - Issues and pull requests: 23 - Watchers: 3 - Average over the last week: 67 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 9 - Latest release: v0.1.9-beta (2026-10-25) ## Stars per day, last 2 days (oldest → newest, today is partial) 2026-10-24 … 2026-10-25: 98, 17 ## Spotted in now - Top new repositories this week: #166 ## Similar by description 1. **Supermedo/uncharted_pc** — 2.3 · Cooling · Apps · C++ · +25 stars measured 2026-10-25, 00:13–15:13 UTC, ≈ 40 by evening Native Windows port of Uncharted: The Nathan Drake Collection (PS4) that runs the original game code and translates graphics to Vulkan. Requires your own decrypted game dump; no game files included. Full card: https://gitnova.dev/en/r/Supermedo/uncharted_pc.md 2. **GetLostIn/CTR-NitroFueled-PC** — 1.2 · Cooling · Games & graphics · C++ · +8 stars measured 2026-10-25, 00:16–15:17 UTC, ≈ 12 by evening Windows fork of SacredFire that runs the PS4 version of Crash Team Racing: Nitro-Fueled natively on Windows 10/11 via bbport and a shadPS4-derived Vulkan renderer. No game files included; requires your own CUSA13795 dump and 1.21 update. Full card: https://gitnova.dev/en/r/GetLostIn/CTR-NitroFueled-PC.md 3. **ryderclanky/BotW-Native** — 5.3 · Early signal · Games & graphics · C++ · +62 stars measured 2026-10-25, 00:51–15:10 UTC, ≈ 101 by evening Static recompilation of Wii U Breath of the Wild (v1.5.0) into a native Windows program with a Vulkan backend; no emulator or JIT, and no game assets are included. Full card: https://gitnova.dev/en/r/ryderclanky/BotW-Native.md 4. **Revivedx/SavageWindRecomp** — 5.2 · Early signal · Games & graphics · C · +118 stars measured 2026-10-25, 00:10–15:10 UTC, ≈ 179 by evening Static recompilation of The Legend of Zelda: Breath of the Wild (Switch v1.8.2) into a native Windows/Linux application, requiring the user's own game dump. It aims to provide a PC version with graphics options, mods, and keyboard/mouse… Full card: https://gitnova.dev/en/r/Revivedx/SavageWindRecomp.md 5. **raulzrrs/letsgo-recomp** — 1.3 · Steady · Games & graphics · C · +6 stars measured 2026-10-25, 00:15–15:17 UTC, ≈ 9 by evening A native Windows port of Pokémon: Let's Go, Eevee! and Pikachu! made by statically recompiling the game's ARM64 code into C, with a runtime replacing the Switch OS (NVN on Vulkan, audio, controllers). No game files included — you need… Full card: https://gitnova.dev/en/r/raulzrrs/letsgo-recomp.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-25 15:20 UTC, updated every 30 minutes.