# markklab1903d9/CS2-FPS-Optimizer-Performance-Boost-Lag-Fix-Tool-2026 > A Windows tool for Counter-Strike 2 that applies system, GPU and network tweaks through preset performance profiles to raise FPS and cut input lag. Changes are reversible and settings live in JSON config files. - Magnitude: 1.3 out of 10 — Quiet - Stars: 125 total · +0 stars measured 2026-10-19, 22:14–23:48 UTC - Star trust: star growth looks organic - Category: Games & graphics · Language: Python · License: MIT · Created: 2026-10-19 · Last push: 2026-10-19 - GitHub: https://github.com/markklab1903d9/CS2-FPS-Optimizer-Performance-Boost-Lag-Fix-Tool-2026 · Page: https://gitnova.dev/en/r/markklab1903d9/CS2-FPS-Optimizer-Performance-Boost-Lag-Fix-Tool-2026 ## Useful for - Apply the Ultra profile before a match to squeeze out extra FPS - Generate CS2 launch options and back up the current config - Revert all tweaks in one click if the game starts behaving oddly ## Why it’s here - Star-counter measurements on 2026-10-19 (UTC), 22:14–23:48: 125 → 125 stars (+0). This is the change over that interval. - The repository is 0 days old and already has 125 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #185. - About 280 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 34 - Issues and pull requests: 0 - Watchers: 0 - Average over the last week: 0 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 0 ## Stars per day, last 2 days (oldest → newest, today is partial) 2026-10-19 … 2026-10-20: 125, None ## Spotted in now - Top new repositories this week: #185 ## More in this category 1. **ly05010419/MacNativeGames** — 7.9 · Breakout · Games & graphics · C · +948 stars measured 2026-10-19, 00:05–23:39 UTC A script that builds a native macOS app from your own copy of The Legend of Zelda: Tears of the Kingdom (XCI/NSP) for Apple silicon: the game's ARM64 code runs directly, graphics rebuilt on Metal 4. Full card: https://gitnova.dev/en/r/ly05010419/MacNativeGames.md 2. **tangency-labs/solidcraft** — 6.6 · Breakout · Games & graphics · Rust · +1,575 stars measured 2026-10-19, 00:05–23:40 UTC An open-source parametric 3D CAD written in pure Rust, a clean-room reimplementation of Autodesk Fusion 360, with sketch constraints, a feature timeline, and export to STEP/IGES/STL. Runs as a desktop app, in the browser, or headless via… Full card: https://gitnova.dev/en/r/tangency-labs/solidcraft.md 3. **seedds/nxnative** — 6.5 · Early signal · Games & graphics · C · +370 stars measured 2026-10-19, 00:06–23:39 UTC A tool that turns a folder of your own Nintendo Switch NSP files into an unsigned IPA for iPhone, iPad and Mac. Games run natively on the Apple chip, not emulated: the game's code executes directly and NVN graphics are rebuilt on Metal. Full card: https://gitnova.dev/en/r/seedds/nxnative.md 4. **murkantor/Project-Midas** — 5.6 · Early signal · Games & graphics · C · +84 stars measured 2026-10-19, 00:06–23:40 UTC PC port of GoldenEye 007 for Windows and Linux, built from the N64 decompilation. Requires your own cartridge image and adds widescreen, mouse look and modern controller support. Full card: https://gitnova.dev/en/r/murkantor/Project-Midas.md 5. **SNO2207/WindowSmash** — 5.5 · Early signal · Games & graphics · C · +88 stars measured 2026-10-19, 00:06–23:40 UTC Experimental native porting toolkit for Super Smash Bros. Ultimate on Windows x64: static AArch64-to-C recompilation, a Direct3D 11 runtime, and a Local Wireless relay for netplay. Full card: https://gitnova.dev/en/r/SNO2207/WindowSmash.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-19 23:51 UTC, updated every 30 minutes.