# meshy-dev/ThreeRT > Hardware ray-traced rendering engine written in Rust+wgpu behind a three.js-style TypeScript API. Traces every light on GPU ray-tracing hardware in real time, and ships a game runtime where the same scene file also runs as plain three.js in a browser. - Magnitude: 6.7 out of 10 — Early signal - Stars: 220 total · +69 stars measured 2026-11-14, 02:54–10:32 UTC, ≈ 166 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: TypeScript · License: MIT · Created: 2026-11-10 · Last push: 2026-11-14 - GitHub: https://github.com/meshy-dev/ThreeRT · Homepage: https://threert.dev · Page: https://gitnova.dev/en/r/meshy-dev/ThreeRT ## Useful for - Build a real-time 3D scene with global illumination using the familiar three.js API - Preview the same scene as plain three.js in a browser while it runs ray-traced on device - Run sample games like Bistro or Zero-Day with the threert-render CLI ## Why it’s here - Star-counter measurements on 2026-11-14 (UTC), 02:54–10:32: 151 → 220 stars (+69). This is the change over that interval. - Estimated end-of-day forecast: about +166 stars, using observed gains and the previous day. - The repository is 4 days old and already has 220 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - About 19 forks a day — people are taking the code. - Recent forks include notable developers: @lvy010 (4,874 followers), @4ian (2,722 followers), @ilovejs (288 followers). ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 14 - Issues and pull requests: 85 - Watchers: 1 - Average over the last week: 72 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 10 ## Stars per day, last 5 days (oldest → newest, today is partial) 2026-11-10 … 2026-11-14: 0, 0, 2, 192, 69 ## Similar by description 1. **voyager-so/vork** — 2.2 · Cooling · Generative media · Rust · +23 stars measured 2026-11-14, 00:05–10:36 UTC, ≈ 45 by evening Headless 3D and VFX engine in Rust and Slang with Vulkan and Metal rendering, designed for AI agents to author and iteratively refine scenes as code. Research preview. Full card: https://gitnova.dev/en/r/voyager-so/vork.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-11-14 10:41 UTC, updated every 30 minutes.