# morerokk/MHGURecomp > A native PC port of Monster Hunter Generations Ultimate: the game's 32-bit ARM code is statically recompiled to C, with Switch services and NVN reimplemented on Windows and Vulkan rendering. Requires your own 1.4.0 game files. - Magnitude: 5.5 out of 10 — Early signal - Stars: 126 total · +10 stars measured 2026-10-26, 00:12–02:16 UTC, ≈ 120 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C · License: MIT · Created: 2026-10-22 · Last push: 2026-10-25 - GitHub: https://github.com/morerokk/MHGURecomp · Page: https://gitnova.dev/en/r/morerokk/MHGURecomp ## Useful for - Run the game on PC with resolution, MSAA, FXAA and FPS cap up to 240 - Play multiplayer with small monster sync and monster HP scaling by playercount - Install mods and Ryujinx/Atmosphère-format cheats via the mods and cheats folders ## Why it’s here - Star-counter measurements on 2026-10-26 (UTC), 00:12–02:16: 116 → 126 stars (+10). This is the change over that interval. - Estimated end-of-day forecast: about +120 stars, using observed gains and the previous day. - The repository is 4 days old and already has 126 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #164. - About 6 forks a day — people are taking the code. - Recent forks include notable developers: @conan513 (281 followers). ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 6 - Issues and pull requests: 17 - Watchers: 2 - Average over the last week: 49 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 6 - Latest release: 0.9.11 (2026-10-25) ## Stars per day, last 5 days (oldest → newest, today is partial) 2026-10-22 … 2026-10-26: 0, 0, 1, 125, 10 ## Spotted in now - Top new repositories this week: #164 ## Similar by description 1. **OAleex/OpenShao** — 1.8 · Steady · Games & graphics · C++ · +8 stars measured 2026-10-26, 00:18–02:21 UTC, ≈ 23 by evening Native PC port of Mortal Kombat: Shaolin Monks (Xbox) via static recompilation. Requires your own legally obtained game copy; adds resolution and render scale settings, display modes, and remappable controls. Full card: https://gitnova.dev/en/r/OAleex/OpenShao.md 2. **ryderclanky/BotW-Native** — 4.5 · Early signal · Games & graphics · C++ · +7 stars measured 2026-10-26, 00:12–02:16 UTC, ≈ 69 by evening Static recompilation of Wii U Breath of the Wild (v1.5.0) into a native Windows program with a Vulkan backend; no emulator or JIT, and no game assets are included. Full card: https://gitnova.dev/en/r/ryderclanky/BotW-Native.md 3. **raulzrrs/letsgo-recomp** — 1.2 · Cooling · Games & graphics · C · +0 stars measured 2026-10-26, 00:19–02:22 UTC, ≈ 7 by evening A native Windows port of Pokémon: Let's Go, Eevee! and Pikachu! made by statically recompiling the game's ARM64 code into C, with a runtime replacing the Switch OS (NVN on Vulkan, audio, controllers). No game files included — you need… Full card: https://gitnova.dev/en/r/raulzrrs/letsgo-recomp.md 4. **gamboozino/ngbrecomp** — 1.2 · Steady · Games & graphics · C · +3 stars measured 2026-10-26, 00:19–02:23 UTC, ≈ 10 by evening A PC port of Ninja Gaiden Black (Xbox, 2005) for Linux and Windows, made by statically recompiling the game's code with its own Vulkan renderer. Requires your own copy of the game. Full card: https://gitnova.dev/en/r/gamboozino/ngbrecomp.md 5. **lesca-191204/killzone-shadowfall-pc** — 1.5 · Steady · Games & graphics · C++ · +2 stars measured 2026-10-26, 00:19–02:22 UTC, ≈ 17 by evening Native Windows port of Killzone Shadow Fall from PS4: the game's code runs on the CPU while graphics are translated to Vulkan in real time. Requires your own dumped copy of CUSA00190 version 01.81. Full card: https://gitnova.dev/en/r/lesca-191204/killzone-shadowfall-pc.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-26 02:26 UTC, updated every 30 minutes.