# murkantor/Project-Midas > PC port of GoldenEye 007 for Windows and Linux, built from the N64 decompilation. Requires your own cartridge image and adds widescreen, mouse look and modern controller support. - Magnitude: 4.7 out of 10 — Early signal - Stars: 127 total · +31 stars measured 2026-10-18, 05:48–11:46 UTC, ≈ 72 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C · Created: 2026-10-16 · Last push: 2026-10-18 - GitHub: https://github.com/murkantor/Project-Midas · Homepage: https://discord.gg/Hb8tUsaHrW · Page: https://gitnova.dev/en/r/murkantor/Project-Midas ## Useful for - Play GoldenEye 007 on PC with mouse look and widescreen - Build the port from the N64 decompilation using Docker - Configure controls and save player profiles ## Why it’s here - Star-counter measurements on 2026-10-18 (UTC), 05:48–11:46: 96 → 127 stars (+31). This is the change over that interval. - Estimated end-of-day forecast: about +72 stars, using observed gains and the previous day. - The repository is 2 days old and already has 127 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #153. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 4 - Issues and pull requests: 17 - Watchers: 7 - Average over the last week: 58 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 3 - Latest release: v1.0.1 (2026-10-18) ## Stars per day, last 3 days (oldest → newest, today is partial) 2026-10-16 … 2026-10-18: 0, 102, 31 ## Spotted in now - Top new repositories this week: #153 ## Similar by description 1. **danielgomesvieira2000/burnout3-pc** — 2.4 · Early signal · Games & graphics · C++ · +4 stars measured 2026-10-18, 00:23–11:49 UTC, ≈ 11 by evening Unofficial native Windows port of Burnout 3: Takedown, produced by decompiling the PS2 version to C++ with a Vulkan renderer. Requires your own disc image; no game content is included. Full card: https://gitnova.dev/en/r/danielgomesvieira2000/burnout3-pc.md 2. **JackTulli/halo-64** — 3.2 · Early signal · Games & graphics · C · +12 stars measured 2026-10-18, 00:23–11:47 UTC, ≈ 26 by evening A port of Halo: Combat Evolved multiplayer to the Nintendo 64: 4-player split screen, bots and Firefight, built from the halo-ce-universal decompilation. Requires your own copy of the Xbox game to convert maps. Full card: https://gitnova.dev/en/r/JackTulli/halo-64.md 3. **OpenPort-Labs/Galaxy-Android** — 3.1 · Early signal · Games & graphics · C++ · +10 stars measured 2026-10-18, 00:22–11:47 UTC, ≈ 21 by evening A native ARM64 Android port of the 2007 cosmic gravity platformer, built from decompiled C++ source with Vulkan/OpenGL ES 3.2 rendering and AAudio. It lets you play the classic game on modern Android phones, tablets, and handhelds without… Full card: https://gitnova.dev/en/r/OpenPort-Labs/Galaxy-Android.md 4. **z3xox/Tenkaichi3Decomp** — 2.6 · Peaking · Games & graphics · C · +18 stars measured 2026-10-18, 00:24–11:48 UTC, ≈ 35 by evening A native PC port of Dragon Ball Z: Budokai Tenkaichi 3, built on the BT3-Decompiled project. Requires your own PS2 disc image (SLUS-21678); it is not an emulator. Full card: https://gitnova.dev/en/r/z3xox/Tenkaichi3Decomp.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-18 11:55 UTC, updated every 30 minutes.