# patch-gg/trompe > A tool for texturing game levels: it plans cameras at spots where a player can stand, generates images via FLUX/Fibo on fal, projects them back onto the level and bakes a single albedo texture. Runs in the browser on your GPU and outputs a textured glTF. - Magnitude: 4.9 out of 10 — Early signal - Stars: 131 total · +9 stars measured 2026-10-27, 05:32–07:42 UTC, ≈ 64 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: TypeScript · License: Apache-2.0 · Created: 2026-10-25 · Last push: 2026-10-26 - GitHub: https://github.com/patch-gg/trompe · Homepage: https://patch.gg · Page: https://gitnova.dev/en/r/patch-gg/trompe ## Useful for - Texture a gray blockout level from a .glb by describing the material style in text - Generate an albedo texture under overcast light so the engine computes real shadows - Run texturing headless from the command line and save the result to runs/ ## Why it’s here - Star-counter measurements on 2026-10-27 (UTC), 05:32–07:42: 122 → 131 stars (+9). This is the change over that interval. - Estimated end-of-day forecast: about +65 stars, using observed gains and the previous day. - The repository is 2 days old and already has 131 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #177. - About 6 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 7 - Issues and pull requests: 0 - Watchers: 0 - Average over the last week: 64 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 5 ## Stars per day, last 3 days (oldest → newest, today is partial) 2026-10-25 … 2026-10-27: 17, 110, 9 ## Spotted in now - Top new repositories this week: #177 ## More in this category 1. **seedds/nxnative** — 7.5 · Breakout · Games & graphics · Objective-C · +599 stars measured 2026-10-27, 00:34–07:41 UTC, ≈ 1,910 by evening A tool that turns a folder of your own Nintendo Switch NSP files into an unsigned IPA for iPhone, iPad and Mac. Games run natively on the Apple chip, not emulated: the game's code executes directly and NVN graphics are rebuilt on Metal. Full card: https://gitnova.dev/en/r/seedds/nxnative.md 2. **Revivedx/SavageWindRecomp** — 6.3 · Breakout · Games & graphics · C · +83 stars measured 2026-10-27, 00:34–07:42 UTC, ≈ 307 by evening Static recompilation of The Legend of Zelda: Breath of the Wild (Switch v1.8.2) into a native Windows/Linux application, requiring the user's own game dump. It aims to provide a PC version with graphics options, mods, and keyboard/mouse… Full card: https://gitnova.dev/en/r/Revivedx/SavageWindRecomp.md 3. **ludovic111/horizon** — 5.6 · Breakout · Games & graphics · Rust · +55 stars measured 2026-10-27, 00:34–07:42 UTC, ≈ 253 by evening A from-scratch Rust reimplementation of Minecraft: Java Edition that loads vanilla worlds and is validated against the original through 281 differential test harnesses. It also exposes a CLI and MCP interface so scripts and AI agents can… Full card: https://gitnova.dev/en/r/ludovic111/horizon.md 4. **kuraeow/ultratears** — 5.2 · Early signal · Games & graphics · C · +29 stars measured 2026-10-27, 00:34–07:42 UTC, ≈ 104 by evening Unofficial native Windows port of The Legend of Zelda: Tears of the Kingdom 1.4.3 built via static recompilation (ARM64 → C → x86-64). No game files included: it builds locally from your own game dump. Full card: https://gitnova.dev/en/r/kuraeow/ultratears.md 5. **kuscholar/iDeck** — 5.2 · Early signal · Games & graphics · C · +29 stars measured 2026-10-27, 00:34–07:42 UTC, ≈ 90 by evening iDeck runs Valve's real Steam client in Big Picture mode on iPhone and iPad, executing compatible Windows PC games locally via Madeira, Wine, FEX and Metal without streaming from a gaming PC. Full card: https://gitnova.dev/en/r/kuscholar/iDeck.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-27 07:53 UTC, updated every 30 minutes.