# sciaschi/CBFD-Recompiled > A native PC port of Conker's Bad Fur Day (N64), built by static recompilation with N64Recomp, running on N64ModernRuntime and rendered by RT64. Requires your own legally obtained US ROM. - Magnitude: 4.5 out of 10 — Early signal - Stars: 92 total · +57 stars today, ≈ 72 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C · License: MIT · Created: 2026-09-26 · Last push: 2026-09-27 - GitHub: https://github.com/sciaschi/CBFD-Recompiled · Page: https://gitnova.dev/en/r/sciaschi/CBFD-Recompiled ## Useful for - Build the port from source on Windows, Linux or macOS following the README - Run the game at higher resolutions and widescreen with a controller or keyboard - Install .nrm mods such as Skip Any Cutscene or Cheats ## Why it’s here - 57 stars so far today, about 72 expected by the end of the day. - The spike has held for 2 days in a row — not a one-off blip. - The repository is 1 day old and already has 92 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #170. - About 6 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 6 - Issues and pull requests: 26 - Watchers: 4 - Average over the last week: 54 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 8 - Latest release: V0.1.1 (2026-09-27) ## Stars per day, last 8 days (oldest → newest, today is partial) 2026-09-20 … 2026-09-27: 0, 0, 0, 0, 0, 0, 37, 57 ## Spotted in now - Top new repositories this week: #170 ## Similar by description 1. **TeamGDB/Yakumo** — 3.6 · Early signal · Games & graphics · C++ · +20 stars today, ≈ 27 by evening A native port of Monster Hunter Portable 3rd HD Ver. via static recompilation of PSP code into C++, rendering with Vulkan and SDL3; not an emulator, requires your own game copy. Full card: https://gitnova.dev/en/r/TeamGDB/Yakumo.md 2. **lfarroco/ogre-battle-64-recomp** — 0.8 · Steady · Games & graphics · Assembly · +0 stars today, ≈ 0 by evening Static recompilation of the N64 game Ogre Battle 64: Person of Lordly Caliber into a native PC executable using the N64Recomp toolchain. No game data is bundled — you must supply your own ROM dump. Full card: https://gitnova.dev/en/r/lfarroco/ogre-battle-64-recomp.md 3. **Fable2Recomp/Fable2Recomp** — 0.5 · Steady · Games & graphics · C++ · +2 stars today, ≈ 2 by evening A static recompilation project that aims to port Fable 2 (GOTY TU1) to Windows, Linux and other platforms using the ReXGlue SDK, with plans for higher resolutions and frame rates. Full card: https://gitnova.dev/en/r/Fable2Recomp/Fable2Recomp.md 4. **DomazinUS/RaceWave46** — 0.0 · Steady · Games & graphics · C++ · +0 stars today, ≈ 0 by evening A fan-made Windows recompilation of Wave Race 64 built on N64Recomp and RT64, adding high resolutions, widescreen, ray tracing and expanded local multiplayer. Full card: https://gitnova.dev/en/r/DomazinUS/RaceWave46.md 5. **999sian/melee-pc** — 1.1 · Cooling · Games & graphics · C · +3 stars today, ≈ 4 by evening A native PC port of Super Smash Bros. Melee (NTSC-U 1.02), built from doldecomp/melee on the aurora compatibility layer. Requires your own disc image; supports Linux, Windows and Android. Full card: https://gitnova.dev/en/r/999sian/melee-pc.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-09-27 18:29 UTC, updated every 30 minutes.