# shadany7824/playgta5 > Source code of playgta5.com saved after it was taken down: a local Python server serving the web client and game files from a .mirror folder. Started via Launch-Local.cmd on localhost:8000. - Magnitude: 6.6 out of 10 — Early signal - Stars: 330 total · +246 stars measured 2026-10-08, 11:46–14:11 UTC, ≈ 349 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: JavaScript · Created: 2026-10-07 · Last push: 2026-10-08 - GitHub: https://github.com/shadany7824/playgta5 · Page: https://gitnova.dev/en/r/shadany7824/playgta5 ## Useful for - Run the local server and open the game's web client in a browser - Download and verify the integrity of .mirror files with the bundled downloader ## Why it’s here - Star-counter measurements on 2026-10-08 (UTC), 11:46–14:11: 84 → 330 stars (+246). This is the change over that interval. - Estimated end-of-day forecast: about +349 stars, using observed gains and the previous day. - The repository is 1 day old and already has 330 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #43. - About 280 forks a day — people are taking the code. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 210 - Issues and pull requests: 2 - Watchers: 2 - Average over the last week: 194 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 86 ## Stars per day, last 5 days (oldest → newest, today is partial) 2026-10-04 … 2026-10-08: 0, 0, 0, 40, 246 ## Spotted in now - Top new repositories this week: #43 ## More in this category 1. **boykopovar/AnyPS5** — 9.5 · Breakout · Games & graphics · C++ · +2,995 stars measured 2026-10-08, 00:01–14:11 UTC, ≈ 4,874 by evening Tool for automatically porting PS5 executables to Linux and Windows: a relinker converts the binary to the target system's native format, and implementations of system prx libraries enable dynamic linking without emulation. Full card: https://gitnova.dev/en/r/boykopovar/AnyPS5.md 2. **LoreanXavier/pt-pc** — 7.2 · Early signal · Games & graphics · C++ · +355 stars measured 2026-10-08, 00:01–14:11 UTC, ≈ 591 by evening A native C++ PC port of P.T. (Kojima Productions' 2014 PS4 teaser) with a Vulkan renderer: game data is read at runtime from your own PS4 copy, no emulator involved. Full card: https://gitnova.dev/en/r/LoreanXavier/pt-pc.md 3. **snuri00/psp-web-recomp** — 6.4 · Early signal · Games & graphics · C++ · +84 stars measured 2026-10-08, 00:02–14:11 UTC, ≈ 138 by evening Runs PSP games in the browser without an emulator: the game's MIPS code is translated ahead of time into C++, compiled to WebAssembly and linked against a reimplementation of the PSP OS and graphics chip that draws via WebGL2. Full card: https://gitnova.dev/en/r/snuri00/psp-web-recomp.md 4. **NotProtonNot/NotProton** — 6.3 · Early signal · Games & graphics · Swift · +537 stars measured 2026-10-08, 00:08–14:11 UTC, ≈ 791 by evening NotProton enables Steam Play functionality from Linux Steam in the macOS Steam client by forcibly enabling it and porting some Proton components. It is intended for running Windows games in Steam on macOS via CrossOver. Full card: https://gitnova.dev/en/r/NotProtonNot/NotProton.md 5. **deadinside28/bloodborne_pc** — 6.1 · Breakout · Games & graphics · C++ · +194 stars measured 2026-10-08, 00:01–14:11 UTC, ≈ 325 by evening A native Linux port of Bloodborne: runs the original PS4 executable directly on x86-64, replacing PS4 system libraries and translating GPU work to Vulkan. Requires your own dump of CUSA03173 v1.09. Full card: https://gitnova.dev/en/r/deadinside28/bloodborne_pc.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-08 14:34 UTC, updated every 30 minutes.