# sloemo01/diorama > A playbook and Three.js code kit for building small pixel-art dioramas as deterministic scenes with a locked camera, 64-colour palette, ordered dithering and inked contours. - Magnitude: 4.4 out of 10 — Early signal - Stars: 152 total · +4 stars measured 2026-10-30, 09:22–10:49 UTC, ≈ 32 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: JavaScript · License: MIT · Created: 2026-10-24 · Last push: 2026-10-30 - GitHub: https://github.com/sloemo01/diorama · Page: https://gitnova.dev/en/r/sloemo01/diorama ## Useful for - Build a toy-scale pixel-art scene with a fixed three-quarter camera using the templates - Run the QA scripts to freeze and compare frames against recorded screenshots - Copy-in modules for rigged characters, water and effects instead of writing them from scratch ## Why it’s here - Star-counter measurements on 2026-10-30 (UTC), 09:22–10:49: 148 → 152 stars (+4). This is the change over that interval. - Estimated end-of-day forecast: about +32 stars, using observed gains and the previous day. - The repository is 6 days old and already has 152 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #145. - Recent forks include notable developers: @junwatu (229 followers). ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 10 - Issues and pull requests: 0 - Watchers: 0 - Average over the last week: 25 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 3 ## Stars per day, last 7 days (oldest → newest, today is partial) 2026-10-24 … 2026-10-30: 23, 22, 3, 0, 6, 89, 4 ## Spotted in now - Top new repositories this week: #145 ## More in this category 1. **valentderah/totk-pc-recomp** — 7.7 · Early signal · Games & graphics · C · +418 stars measured 2026-10-30, 00:16–10:48 UTC, ≈ 866 by evening Static recompilation of The Legend of Zelda: Tears of the Kingdom into a native Windows x86-64 application with a Vulkan renderer. Game files are not included; you need your own copy. Full card: https://gitnova.dev/en/r/valentderah/totk-pc-recomp.md 2. **horizon-rust/horizon** — 6.9 · Breakout · Games & graphics · Rust · +204 stars measured 2026-10-30, 00:15–10:48 UTC, ≈ 486 by evening A from-scratch Rust reimplementation of Minecraft: Java Edition that loads vanilla worlds and is validated against the original through 281 differential test harnesses. It also exposes a CLI and MCP interface so scripts and AI agents can… Full card: https://gitnova.dev/en/r/horizon-rust/horizon.md 3. **shirai91/nx2android** — 6.4 · Early signal · Games & graphics · C · +78 stars measured 2026-10-30, 00:16–10:48 UTC, ≈ 198 by evening A compatibility layer for porting Nintendo Switch games to Android: the game's arm64 code runs natively, Switch system services are replaced by a host, and NVN graphics are replayed on Vulkan. Requires your own game files and prod.keys. Full card: https://gitnova.dev/en/r/shirai91/nx2android.md 4. **Humpalumps/Ultra-Water** — 6.1 · Early signal · Games & graphics · JavaScript · +94 stars measured 2026-10-30, 00:16–10:49 UTC, ≈ 205 by evening Real-time ocean renderer for three.js on WebGL2: FFT waves, shore breakers, foam, caustics, underwater rendering and buoyancy at 200+ fps. Full card: https://gitnova.dev/en/r/Humpalumps/Ultra-Water.md 5. **Djihads80/Eglantine** — 5.7 · Early signal · Games & graphics · C++ · +39 stars measured 2026-10-30, 02:24–10:49 UTC, ≈ 108 by evening Eglantine is a free, open-source Nintendo Switch 2 emulator written in C++, derived from Eden, Yuzu and Sudachi. It aims to run commercial Switch 2 games on Windows, Linux, macOS, Android and FreeBSD. Full card: https://gitnova.dev/en/r/Djihads80/Eglantine.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-30 11:02 UTC, updated every 30 minutes.