# tangency-labs/solidcore > A Rust port of NVIDIA's SMLib B-rep solid modeling kernel (CAD subset): safe, panic-free, deterministic, builds for wasm32. About a third is ported so far — math, NURBS and curve layers; primitives, booleans and fillets are not usable yet. - Magnitude: 2.7 out of 10 — Early signal - Stars: 100 total · +7 stars measured 2026-10-18, 00:24–11:48 UTC, ≈ 15 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: Rust · License: Apache-2.0 · Created: 2026-10-12 · Last push: 2026-10-18 - GitHub: https://github.com/tangency-labs/solidcore · Homepage: https://tangency-labs.github.io/solidcore/ · Page: https://gitnova.dev/en/r/tangency-labs/solidcore ## Useful for - Run difftest to compare the Rust port against the C++ reference unit by unit - Pick an unclaimed unit from plan/PROGRESS.md and port it following AGENTS.md - Check that the kernel builds for wasm32-unknown-unknown before using it in a browser ## Why it’s here - Star-counter measurements on 2026-10-18 (UTC), 00:24–11:48: 93 → 100 stars (+7). This is the change over that interval. - Estimated end-of-day forecast: about +15 stars, using observed gains and the previous day. - The repository is 6 days old and already has 100 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - About 7 forks a day — people are taking the code. - Recent forks include notable developers: @bluecmd (255 followers). ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 29 - Issues and pull requests: 234 - Watchers: 1 - Average over the last week: 16 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 1 ## Stars per day, last 7 days (oldest → newest, today is partial) 2026-10-12 … 2026-10-18: 15, 28, 11, 14, 11, 17, 7 ## Magnitude by day, last 2 days 10-17 2.5, 10-18 2.7 ## More in this category 1. **tangency-labs/solidcraft** — 7.2 · Breakout · Games & graphics · Rust · +440 stars measured 2026-10-18, 00:21–11:45 UTC, ≈ 1,001 by evening An open-source parametric 3D CAD written in pure Rust, a clean-room reimplementation of Autodesk Fusion 360, with sketch constraints, a feature timeline, and export to STEP/IGES/STL. Runs as a desktop app, in the browser, or headless via… Full card: https://gitnova.dev/en/r/tangency-labs/solidcraft.md 2. **Noniv/web-ocean** — 6.7 · Early signal · Games & graphics · HTML · +113 stars measured 2026-10-18, 00:21–11:45 UTC, ≈ 282 by evening , Full card: https://gitnova.dev/en/r/Noniv/web-ocean.md 3. **seedds/nxnative** — 5.6 · Early signal · Games & graphics · C · +39 stars measured 2026-10-18, 00:21–11:45 UTC, ≈ 100 by evening A tool that turns a folder of your own Nintendo Switch NSP files into an unsigned IPA for iPhone, iPad and Mac. Games run natively on the Apple chip, not emulated: the game's code executes directly and NVN graphics are rebuilt on Metal. Full card: https://gitnova.dev/en/r/seedds/nxnative.md 4. **ly05010419/MacNativeGames** — 5.6 · Early signal · Games & graphics · C · +36 stars measured 2026-10-18, 11:05–11:46 UTC, ≈ 65 by evening A script that builds a native macOS app from your own copy of The Legend of Zelda: Tears of the Kingdom (XCI/NSP) for Apple silicon: the game's ARM64 code runs directly, graphics rebuilt on Metal 4. Full card: https://gitnova.dev/en/r/ly05010419/MacNativeGames.md 5. **MyLuxy/overdrive** — 5.1 · Early signal · Games & graphics · C++ · +69 stars measured 2026-10-18, 00:21–11:45 UTC, ≈ 143 by evening A homebrew game store for jailbroken PS5: a catalog of 1,800+ games with filters, downloads straight to the console and self-updates. Source recovered by decompiling the last release. Full card: https://gitnova.dev/en/r/MyLuxy/overdrive.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-18 11:55 UTC, updated every 30 minutes.