# timriker/bzo > A free 3D multiplayer tank game in the browser for desktop, phone and VR that interoperates with BZFlag clients and servers. Node.js server, Three.js client over WebSockets, WebTransport and WebRTC. - Magnitude: 3.3 out of 10 — Early signal - Stars: 33 total · +0 stars measured 2026-10-22, 00:00–04:09 UTC, ≈ 14 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: JavaScript · Created: 2025-12-06 · Last push: 2026-10-19 - GitHub: https://github.com/timriker/bzo · Homepage: https://bz.rikers.org · Page: https://gitnova.dev/en/r/timriker/bzo ## Useful for - Run your own game server from the ghcr.io Docker image - Join public BZFlag servers proxied through bzo - Play multiplayer tank matches in a VR headset without installing a client ## Why it’s here - Star-counter measurements on 2026-10-22 (UTC), 00:00–04:09: 33 → 33 stars (+0). This is the change over that interval. - Estimated end-of-day forecast: about +13 stars, using observed gains and the previous day. - Before this, the repository barely got any stars — about 0 per day. - Hacker News: “Battlezone Online: BZFlag in the Browser” — 39 points, 23 h ago. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 2 - Issues and pull requests: 193 - Watchers: 2 - Average over the last week: 6 per day - Usual pace: 0 per day - Stars in the last hour (measured): 0 - Latest release: v1.3.59 (2026-10-18) ## Stars per day, last 30 days (oldest → newest, today is partial) 2026-09-23 … 2026-10-22: 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 5, 20, 0 ## Magnitude by day, last 2 days 10-21 1.7, 10-22 3.6 ## Hacker News - Battlezone Online: BZFlag in the Browser — 39 points, 29 comments: https://news.ycombinator.com/item?id=50176298 ## Spotted in now - Spotted on Hacker News ## More in this category 1. **ly05010419/MacNativeGames** — 7.3 · Peaking · Games & graphics · C · +139 stars measured 2026-10-22, 00:37–04:07 UTC, ≈ 839 by evening A script that builds a native macOS app from your own copy of The Legend of Zelda: Tears of the Kingdom (XCI/NSP) for Apple silicon: the game's ARM64 code runs directly, graphics rebuilt on Metal 4. Full card: https://gitnova.dev/en/r/ly05010419/MacNativeGames.md 2. **val-tools/.github** — 6.3 · Early signal · Games & graphics · HTML · +0 stars measured 2026-10-22, 00:37–04:07 UTC, ≈ 116 by evening A web catalog of VALORANT-inspired cosmetics: weapon and melee skins, bundles, player cards and sprays with previews and category navigation. It does not change skins in-game, serving as a showcase for browsing and comparing designs. Full card: https://gitnova.dev/en/r/val-tools/.github.md 3. **cs-tool-s/.github** — 6.3 · Early signal · Games & graphics · HTML · +0 stars measured 2026-10-22, 00:37–04:07 UTC, ≈ 116 by evening A client-side CS2 skin changer that lets you use any weapon skin, knife, or glove locally without modifying your inventory. It is aimed at players who want to preview or play with skins they do not own. Full card: https://gitnova.dev/en/r/cs-tool-s/.github.md 4. **seedds/nxnative** — 5.6 · Early signal · Games & graphics · C · +34 stars measured 2026-10-22, 00:37–04:07 UTC, ≈ 190 by evening A tool that turns a folder of your own Nintendo Switch NSP files into an unsigned IPA for iPhone, iPad and Mac. Games run natively on the Apple chip, not emulated: the game's code executes directly and NVN graphics are rebuilt on Metal. Full card: https://gitnova.dev/en/r/seedds/nxnative.md 5. **Hugo-Dz/spritefusion-sprite-normals** — 5.0 · Early signal · Games & graphics · Rust · +13 stars measured 2026-10-22, 00:37–04:07 UTC, ≈ 121 by evening A Rust tool that generates normal maps from pixel art sprites, sprite sheets, and animations, available as a CLI and a WebAssembly library. It enables dynamic lighting on 2D sprites for 2.5D games. Full card: https://gitnova.dev/en/r/Hugo-Dz/spritefusion-sprite-normals.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-22 04:18 UTC, updated every 30 minutes.