# vittorioromeo/quakevr > Quake VR: UNLEASHED is a VR mod for the 1996 Quake game that adds room-scale movement, physics-based interactions, melee combat, dual wielding, throwing, and swimming. It runs on the Ironwail engine via OpenXR and is designed for PCVR players using Meta Quest headsets. - Magnitude: 1.9 out of 10 — Early signal - Stars: 284 total · +2 stars measured 2026-10-12, 11:44–13:33 UTC, ≈ 5 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: C++ · License: GPL-2.0 · Created: 2020-02-29 · Last push: 2026-10-12 - GitHub: https://github.com/vittorioromeo/quakevr · Page: https://gitnova.dev/en/r/vittorioromeo/quakevr ## Useful for - Play the original Quake campaign in VR with room-scale movement and physics interactions - Try melee combat, dual wielding, and throwing weapons using motion controllers - Browse and play custom Quake maps from Quaddicted using the in-game map browser ## Why it’s here - Star-counter measurements on 2026-10-12 (UTC), 11:44–13:33: 282 → 284 stars (+2). This is the change over that interval. - Estimated end-of-day forecast: about +5 stars, using observed gains and the previous day. - Elevated gains were measured on the last 2 completed UTC days in a row. Continued growth is not guaranteed. - GitHub Trending C++ today: #6, +14 stars. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 18 - Issues and pull requests: 75 - Watchers: 17 - Average over the last week: 6 per day - Usual pace: 0 per day - Stars in the last hour (measured): 1 - Latest release: v1.0.1 (2026-10-11) ## Stars per day, last 30 days (oldest → newest, today is partial) 2026-09-13 … 2026-10-12: 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 1, 0, 1, 23, 13, 2 ## Spotted in now - GitHub Trending C++ today: #6, +14 stars ## More in this category 1. **boykopovar/AnyPS5** — 7.5 · Breakout · Games & graphics · C++ · +1,704 stars measured 2026-10-12, 00:13–13:23 UTC, ≈ 3,060 by evening Tool for automatically porting PS5 executables to Linux and Windows: a relinker converts the binary to the target system's native format, and implementations of system prx libraries enable dynamic linking without emulation. Full card: https://gitnova.dev/en/r/boykopovar/AnyPS5.md 2. **bherbruck/solidcraft** — 7.2 · Early signal · Games & graphics · Rust · +292 stars measured 2026-10-12, 00:13–13:23 UTC, ≈ 523 by evening An open-source parametric 3D CAD written in pure Rust, a clean-room reimplementation of Autodesk Fusion 360, with sketch constraints, a feature timeline, and export to STEP/IGES/STL. Runs as a desktop app, in the browser, or headless via… Full card: https://gitnova.dev/en/r/bherbruck/solidcraft.md 3. **jhaizhou-ops/d2r-mobile** — 7.2 · Early signal · Games & graphics · C · +248 stars measured 2026-10-12, 10:12–13:23 UTC, ≈ 354 by evening Open-source iOS compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion that runs your own Switch copy natively on iPhone and iPad with touch controls and 60 fps. Bring your own game files. Full card: https://gitnova.dev/en/r/jhaizhou-ops/d2r-mobile.md 4. **half144/overdrive-releases** — 6.9 · Early signal · Games & graphics · +293 stars measured 2026-10-12, 00:13–13:23 UTC, ≈ 473 by evening Overdrive is a game store app for jailbroken PS5 that browses a catalog, downloads games with parallel connections, extracts archives and hands them to ShadowMountPlus; this repository holds its self-updating builds. Full card: https://gitnova.dev/en/r/half144/overdrive-releases.md 5. **snuri00/ps2-web-recomp** — 5.9 · Early signal · Games & graphics · C++ · +113 stars measured 2026-10-12, 09:26–13:24 UTC, ≈ 162 by evening Static recompilation of PlayStation 2 games to WebAssembly with a native runtime: Emotion Engine code is translated to C++ and the PS2 OS and hardware are reimplemented, rendering via WebGPU. Games run in the browser without an emulator,… Full card: https://gitnova.dev/en/r/snuri00/ps2-web-recomp.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-12 13:42 UTC, updated every 30 minutes.