# voidfnc/mw4-texture-streaming-research > Research toolkit for MW4 on-demand texture streaming: loopback proxy, hosts manager, resumable mirror and control GUI. Code and notes only, no game files. - Magnitude: 2.2 out of 10 — Early signal - Stars: 121 total · +1 star measured 2026-10-26, 00:12–02:19 UTC, ≈ 15 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: Python · License: MIT · Created: 2026-10-20 · Last push: 2026-10-26 - GitHub: https://github.com/voidfnc/mw4-texture-streaming-research · Page: https://gitnova.dev/en/r/voidfnc/mw4-texture-streaming-research ## Useful for - Run a loopback proxy to intercept the game's texture CDN requests - Download an offline copy of the texture pack for network-free loading - Inspect which textures the game requests via the GUI and logs ## Why it’s here - Star-counter measurements on 2026-10-26 (UTC), 00:12–02:19: 120 → 121 stars (+1). This is the change over that interval. - Estimated end-of-day forecast: about +15 stars, using observed gains and the previous day. - The repository is 6 days old and already has 121 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #181. ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 12 - Issues and pull requests: 44 - Watchers: 1 - Average over the last week: 19 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 0 - Latest release: v0.4.4-beta (2026-10-26) ## Stars per day, last 7 days (oldest → newest, today is partial) 2026-10-20 … 2026-10-26: 23, 30, 16, 21, 15, 16, 1 ## Spotted in now - Top new repositories this week: #181 ## More in this category 1. **ludovic111/horizon** — 7.6 · Breakout · Games & graphics · Rust · +70 stars measured 2026-10-26, 00:11–02:15 UTC, ≈ 739 by evening A from-scratch Rust reimplementation of Minecraft: Java Edition that loads vanilla worlds and is validated against the original through 281 differential test harnesses. It also exposes a CLI and MCP interface so scripts and AI agents can… Full card: https://gitnova.dev/en/r/ludovic111/horizon.md 2. **ihhub/fheroes2** — 6.5 · Breakout · Games & graphics · C++ · +5 stars measured 2026-10-26, 00:12–02:16 UTC, ≈ 128 by evening An open source multiplatform engine recreating Heroes of Might and Magic II from scratch, with improved AI, high-resolution support, fixes and UI enhancements. Full card: https://gitnova.dev/en/r/ihhub/fheroes2.md 3. **seedds/nxnative** — 6.4 · Breakout · Games & graphics · Objective-C · +109 stars measured 2026-10-26, 00:11–02:16 UTC, ≈ 1,105 by evening A tool that turns a folder of your own Nintendo Switch NSP files into an unsigned IPA for iPhone, iPad and Mac. Games run natively on the Apple chip, not emulated: the game's code executes directly and NVN graphics are rebuilt on Metal. Full card: https://gitnova.dev/en/r/seedds/nxnative.md 4. **Revivedx/SavageWindRecomp** — 5.7 · Early signal · Games & graphics · C · +40 stars measured 2026-10-26, 00:12–02:16 UTC, ≈ 245 by evening Static recompilation of The Legend of Zelda: Breath of the Wild (Switch v1.8.2) into a native Windows/Linux application, requiring the user's own game dump. It aims to provide a PC version with graphics options, mods, and keyboard/mouse… Full card: https://gitnova.dev/en/r/Revivedx/SavageWindRecomp.md 5. **morerokk/MHGURecomp** — 5.5 · Early signal · Games & graphics · C · +10 stars measured 2026-10-26, 00:12–02:16 UTC, ≈ 120 by evening A native PC port of Monster Hunter Generations Ultimate: the game's 32-bit ARM code is statically recompiled to C, with Switch services and NVN reimplemented on Windows and Vulkan rendering. Requires your own 1.4.0 game files. Full card: https://gitnova.dev/en/r/morerokk/MHGURecomp.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-10-26 02:26 UTC, updated every 30 minutes.