# xikhar/spiderbench > A browser-based 3D web-swinging game built by Claude under human direction as a non-commercial fan project and benchmark of AI game-development capabilities. - Magnitude: 6.3 out of 10 — Early signal - Stars: 103 total · +98 stars today, ≈ 135 by evening - Star trust: star growth looks organic - Category: Games & graphics · Language: JavaScript · Created: 2026-09-27 · Last push: 2026-09-27 - GitHub: https://github.com/xikhar/spiderbench · Page: https://gitnova.dev/en/r/xikhar/spiderbench ## Useful for - Run locally via npm run dev to assess the quality of AI-generated code and assets - Study the procedural city generation and Three.js shaders as examples for your own project - Compare Claude Code's capabilities with other AI tools on a game-development task ## Why it’s here - 98 stars so far today, about 135 expected by the end of the day. - The repository is 0 days old and already has 103 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet. - Top new repositories this week: #132. - About 105 forks a day — people are taking the code. - Recent forks include notable developers: @jaggedsoft (467 followers). ## Star trust Star growth looks organic. Star-trust labels are heuristics based on the repository’s behavior, not a check of every stargazer. ## Numbers - Forks: 28 - Issues and pull requests: 1 - Watchers: 1 - Average over the last week: 135 per day - Usual pace: too little history (under two weeks) - Stars in the last hour (measured): 19 ## Stars per day, last 8 days (oldest → newest, today is partial) 2026-09-20 … 2026-09-27: 0, 0, 0, 0, 0, 0, 8, 98 ## Spotted in now - Top new repositories this week: #132 ## More in this category 1. **jaydendavisnc/inkwave** — 5.7 · Early signal · Games & graphics · JavaScript · +29 stars today, ≈ 66 by evening A browser-based Splatoon-style 4v4 turf-war shooter built on three.js: teams paint the arena for three minutes and the most-covered side wins. No build step, everything procedural. Full card: https://gitnova.dev/en/r/jaydendavisnc/inkwave.md 2. **ScottieFox/caustic-volume** — 4.9 · Early signal · Games & graphics · HTML · +28 stars today, ≈ 47 by evening Real-time water caustics in the browser built on three.js: sunlight bends through a moving water surface and gathers into bright shifting lines on the pool floor. Two single-file HTML versions, lite and sandbox, with no install or build… Full card: https://gitnova.dev/en/r/ScottieFox/caustic-volume.md 3. **dgreenheck/tidewater** — 4.7 · Cooling · Games & graphics · JavaScript · +37 stars today, ≈ 71 by evening A browser fishing game set on a tropical island: cast from the pier, beach or boat, fight the fish, sell your catch and buy better gear. Runs on WebGPU with its own small rendering engine, no framework. Full card: https://gitnova.dev/en/r/dgreenheck/tidewater.md 4. **brumar/chess-postmortem-skills** — 4.2 · Early signal · Games & graphics · Python · +2 stars today, ≈ 10 by evening A set of Claude Code skills that turn a chess game into a post-mortem: Stockfish analysis of every move, annotated PGN, HTML board, and a narrated video. It can also use a recording of the player's think-aloud during the game. Full card: https://gitnova.dev/en/r/brumar/chess-postmortem-skills.md 5. **willfaust/Madeira** — 4.0 · Breakout · Games & graphics · C · +50 stars today, ≈ 90 by evening A research project for running x86-64 Windows games on a non-jailbroken iPhone by combining Wine, FEX-Emu (x86-64 → ARM64 translation) and DXMT (D3D11 → Metal) in a single Mach process. Full card: https://gitnova.dev/en/r/willfaust/Madeira.md --- Magnitude (0–10) measures how fast and how unusually interest in a repository is growing right now. It is not a quality score. Days are UTC. “So far today” is a fact; “expected by the end of the day” is a forecast. Summaries and use cases are written by an LLM (DeepSeek V4.1 Flash) from the README and may be inaccurate: verify specific claims (benchmarks, speed, hardware) in the repository itself. Data as of 2026-09-27 14:58 UTC, updated every 30 minutes.