Kenton-GMI/sakuragaoka-station
A walkable first-person anime cel-shaded Japanese sakura station town, fully procedural in plain three.js
About the project
A procedurally generated anime-style Japanese sakura station town built in plain three.js — no build step, no external 3D assets. Walk in first person, enter shops, and watch the scene come alive.
Useful for
- Run a local server and walk around the station and shopping street in first person
- Study the procedural generation code for buildings, trains, and cel-shading for your own three.js project
- Capture scene screenshots via headless tools for a portfolio or tests
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Why it’s trending
- 0 stars so far today, about 11 expected by the end of the day.
- The spike has held for 3 days in a row — not a one-off blip.
- The repository is 3 days old and already has 71 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet.
- Top new repositories this week: #186.
Stars per day
Bars are daily stars, the line is the usual pace. Red marks spike days.
Numbers
- Total stars
- 71
- Today
- 0 · ≈ 10 by evening
- Forks
- 14
- Issues and pull requests
- 0
- Watchers
- 1
- Language
- JavaScript
- License
- MIT
- Created
- September 25, 2026
- Last push
- September 25, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Spotted in
- September 28, 2026Top new repositories this week: #185
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