Seismograph

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Kitrinx/Ultima7_Decomp

Games & graphicsC
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This is a decompiled and byte-verified rebuild of Ultima 7.

About the project

An AI-assisted decompilation and byte-verified rebuild of Ultima 7's game code in C, preserving original assembly logic and including usecode tools.

Useful for
  • Study Ultima 7's engine internals through the decompiled source
  • Rebuild byte-exact original binaries using Borland C++ 2.0
  • Port game logic to other platforms via ultima7-portable

README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.

1.2 Cooling Magnitude out of 10 — how fast interest is growing, not a quality score.

Star growth looks organic. Data as of October 3, 2026, 01:56 UTC.

The star-growth assessment does not verify whether the project is safe to run.

Stars per day

02040September 27, 2026October 3, 2026

Bars show daily stars; the line is a moving average of the available history. Short histories do not yet establish a reliable usual pace. Red marks spike days.

Why it’s trending

  • 0 stars so far today, about 5 expected by the end of the day.
  • The spike has held for 3 days in a row — not a one-off blip.
  • The repository is 3 days old and already has 57 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet.
  • Top new repositories this week: #186.

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Numbers

Total stars
57
Today
0 · ≈ 5 by evening
Forks
4
Issues and pull requests
0
Watchers
1
Language
C
Latest release
v0.1.0 · October 1, 2026
Created
September 30, 2026
Last push
October 1, 2026

Star trust

Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.

These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.

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Seismograph: 1.2
[![Seismograph](https://gitnova.dev/badge/Kitrinx/Ultima7_Decomp.svg?lang=en)](https://gitnova.dev/en/r/Kitrinx/Ultima7_Decomp)