YesterMester/TheSimpsonsGameRecomp
A work in progress recomp of the The Simpsons Game 2007 from the Xbox 360 using the RexXGlue recomping tool to get the game running
About the project
A native PC port of The Simpsons Game (Xbox 360, 2007) for Linux, Steam Deck and Windows, made by statically recompiling the game's PowerPC code to C++ for x86-64 on the ReXGlue runtime derived from Xenia. Requires your own Xbox 360 copy of the game.
Useful for
- Install the game from your own ISO via the launcher and play it on Steam Deck in Game Mode
- Enable 60 FPS, FXAA and 2x render scale for cleaner cel-shading outlines
- Build the project from source with CMake and Clang 20 if the release binary is blocked by antivirus
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Why it’s trending
- 24 stars so far today, about 39 expected by the end of the day. The usual pace is 1 per day, so that's 30× as much.
- Before this, the repository barely got any stars — about 1 per day.
- The spike has held for 3 days in a row — not a one-off blip.
- GitHub Trending C++ today: #12, +34 stars.
Stars per day
Bars are daily stars, the line is the usual pace. Red marks spike days.
Numbers
- Total stars
- 245
- Today
- 24 · ≈ 39 by evening
- Forks
- 13
- Issues and pull requests
- 36
- Watchers
- 13
- Language
- C++
- License
- GPL-3.0
- Latest release
- v0.0.6.1 · October 1, 2026
- Created
- July 4, 2026
- Last push
- October 1, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Spotted in
- October 1, 2026GitHub Trending C++ today: #12, +34 stars
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