bnunu/halo-ce-universal
Fork of cybersecurity/halo-ce-universal (Halo: Combat Evolved decomp ported to Windows, Linux and Android) with multiplayer raised to 128 players and 128 machines
About the project
Port of the Halo: Combat Evolved decompilation to Linux, Windows and Android, with system link multiplayer up to 128 players on 128 machines and support for Custom Edition maps.
Useful for
- Build the game from source with configure.py and ninja for Linux, Windows or Android
- Host a system link game over LAN or via invite link with up to 128 players
- Load Halo Custom Edition (.map) or OpenSauce (.yelo) maps by enabling custom_edition in config.toml
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Why it’s trending
- 0 stars so far today, about 12 expected by the end of the day.
- The spike has held for 3 days in a row — not a one-off blip.
- The repository is 5 days old and already has 67 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet.
- Top new repositories this week: #200.
Stars per day
Bars are daily stars, the line is the usual pace. Red marks spike days.
Numbers
- Total stars
- 67
- Today
- 0 · ≈ 12 by evening
- Forks
- 5
- Issues and pull requests
- 2
- Watchers
- 1
- Language
- C
- License
- CC0-1.0
- Latest release
- launcher-v1.3 · September 28, 2026
- Created
- September 26, 2026
- Last push
- September 30, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Spotted in
- October 1, 2026Top new repositories this week: #200
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