majidmanzarpour/blender-game-skills
Claude Code agent skills for game dev in Blender. Turn concept art into rigged, game-ready 3D assets, measured against your references.
About the project
A set of Agent Skills for Claude Code that turns reference images into game-ready 3D assets in Blender: from brief to rig and GLB or FBX export, validated by renders and measurements.
Useful for
- Build a rigged game-ready 3D asset from concept art with GLB or FBX export
- Generate a modular architecture kit for three.js from a photo
- Verify model proportions via renders and silhouette measurements
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Why it’s trending
- 0 stars so far today, about 37 expected by the end of the day.
- The spike has held for 3 days in a row — not a one-off blip.
- The repository is 2 days old and already has 79 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet.
- Top new repositories this week: #167.
- About 7 forks a day — people are taking the code.
Stars per day
Bars are daily stars, the line is the usual pace. Red marks spike days.
Numbers
- Total stars
- 79
- Today
- 0 · ≈ 37 by evening
- Forks
- 11
- Issues and pull requests
- 0
- Watchers
- 0
- Language
- Python
- License
- MIT
- Created
- September 24, 2026
- Last push
- September 24, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Spotted in
- September 26, 2026Top new repositories this week: #167
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