mikesart/gpuvis
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About the project
A GPU trace visualizer for analyzing graphics application performance. Developed by Valve Software, useful for game and graphics developers for debugging and optimization.
Useful for
- Visualize GPU trace to find rendering bottlenecks
- Compare frame performance in a game engine
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Star growth looks organic. Data as of October 4, 2026, 13:15 UTC.
The star-growth assessment does not verify whether the project is safe to run.
Stars per day
Bars show daily stars; the line is a moving average of the available history. Short histories do not yet establish a reliable usual pace. Red marks spike days.
Why it’s trending
- 39 stars so far today, about 57 expected by the end of the day. The usual pace is 0 per day, so that's 57× as much.
- Before this, the repository barely got any stars — about 0 per day.
- Hacker News: “gpuvis: GPU Trace Visualizer” — 31 points, 1 day ago.
Three GitHub discoveries in each edition
What they do, why they are gaining interest, and what to check before using them.
Editions at 10:00, 16:00, 22:00 MSK.
Numbers
- Total stars
- 950
- Today
- 39 · ≈ 57 by evening
- Forks
- 105
- Issues and pull requests
- 106
- Watchers
- 33
- Language
- C++
- License
- MIT
- Latest release
- v0.1 · January 24, 2022
- Created
- March 9, 2017
- Last push
- September 9, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Hacker News discussions
- gpuvis: GPU Trace Visualizer31 points, October 2, 2026
Spotted in
- October 4, 2026Spotted on Hacker News